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Transforms

Finalomega edited this page Nov 3, 2026 · 8 revisions

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Transforms

Transforms change the shape of a scaled grid. They are what turn a plain row or rectangle into something with gaps, height changes, offsets, or arcs.

Spacing, Steps and Stagger values beside the transformed grid

Choose how to adjust transforms

Open K → Scaling → Placement to enter Spacing (m), Steps (m), Stagger (m) and Z stagger (m) directly in the Smart Panel. Use the Rotation row below for the per-copy angle and its X/Y progression selector. The Panel keeps the grid's X/Y/Z axes even with Player Relative controls enabled.

Alternatively, use the modifier keys with the mouse wheel or numpad described below. The runtime HUD shows the active transform, target axis and value while you adjust it; it is not a separate value-entry panel. With Apply placement immediately off, Panel geometry edits wait for Apply. Applying updates the preview; firing the build gun constructs it.

Spacing

Spacing adds extra distance between each copy.

Use it for:

  • Machine rows that need belt space.
  • Foundations with deliberate gaps.
  • Cleaner production layouts.

Controls:

  • Hold ;.
  • Use Num 8, Num 5, or mouse wheel.
  • Press Num 0 to switch between X, Y, and Z spacing.

Steps

Steps raise or lower each row or column.

Use it for:

  • Stair-step foundation layouts.
  • Terraced factories.
  • Ramps and decorative structure work.

Controls:

  • Hold I.
  • Use Num 8, Num 5, or mouse wheel.
  • Press Num 0 to switch between X and Y stepping.

Stagger

Stagger offsets rows or layers.

Use it for:

  • Diagonal-looking patterns.
  • Offset machine rows.
  • Leaning or angled multi-layer layouts.

Controls:

  • Hold Y.
  • Use Num 8, Num 5, or mouse wheel.
  • Press Num 0 to toggle between the Stack and Flat stagger families; re-tap Y to switch direction within a family (Num 9 / Num 3 jump straight to Stack or Flat).

Rotation

Rotation places copies around a horizontal arc — each copy is yawed a little more than the last.

Use it for:

  • Curved walls.
  • Circular foundation patterns.
  • Decorative arcs.

Controls:

  • Hold ,.
  • Use Num 8, Num 5, or mouse wheel to set the per-copy angle.
  • Press Num 0 (or use the X/Y selector on the Rotation row of the Smart! Panel) to choose which grid axis the rotation builds up along:
    • X (default) — the rotation accumulates along the columns, so the run curves as it extends.
    • Y — the rotation accumulates along the rows, so the rows fan out around the vertical instead.

Grid Rotation creates a horizontal yaw arc; it does not add a vertical-arch tool. Wall rotation on Pipeline/Hypertube wall supports is a separate native 45° control that turns the support itself, including vertical runs. Native tilted pillars also retain their selected parent frame when repeated.


Last updated: 2026-10-20 · Smart! v35.0.0 / Smart Camera v2.0.0


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