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Pull requests list

Add name to pass span to make the error better A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22165 opened Dec 17, 2025 by atlv24 Loading…
Fix a crash in late_mesh_preprocessing A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22164 opened Dec 17, 2025 by atlv24 Loading… 0.18
Revise release_notes/get_components_mut.md
#22162 opened Dec 17, 2025 by Architector4 Loading…
Name the fields of FontAtlasKey A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22161 opened Dec 17, 2025 by ickshonpe Loading…
Avoid panicking in unapproved path tests. A-Assets Load files from disk to use for things like images, models, and sounds C-Testing A change that impacts how we test Bevy or how users test their apps D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22160 opened Dec 17, 2025 by andriyDev Loading…
Prevent the transaction log for a bevy_asset test from writing to the file system. A-Assets Load files from disk to use for things like images, models, and sounds C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22159 opened Dec 17, 2025 by andriyDev Loading…
Minimal Font Families, Font Queries, Collections, System Fonts, Stretch, and Slant support A-Text Rendering and layout for characters C-Feature A new feature, making something new possible M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22156 opened Dec 16, 2025 by ickshonpe Loading…
Add with_cloned_input and WithClonedInputWrapper to system functionality A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#22154 opened Dec 16, 2025 by pantaelaman Loading…
Fix shader import in manual 2d mesh example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22150 opened Dec 16, 2025 by NiklasEi Loading…
Replace RenderGraph with systems A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Domain-Expert Requires deep knowledge in a given domain M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#22144 opened Dec 15, 2025 by tychedelia Draft
3 tasks
Move allow unsafe_op_in_unsafe_fn to module level in bevy_ecs A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#22134 opened Dec 15, 2025 by hymm Loading…
Add ExtractableAsset trait for accessing extractable data A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22128 opened Dec 15, 2025 by beicause Loading…
Update wesl requirement from 0.2.0 to 0.3.1 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on
#22122 opened Dec 15, 2025 by dependabot bot Loading…
Bump actions/upload-artifact from 5 to 6 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#22121 opened Dec 15, 2025 by dependabot bot Loading…
Bump actions/cache from 4 to 5 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22120 opened Dec 15, 2025 by dependabot bot Loading…
Bump peter-evans/create-pull-request from 7 to 8 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#22119 opened Dec 15, 2025 by dependabot bot Loading…
Bump actions/download-artifact from 6 to 7 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#22118 opened Dec 15, 2025 by dependabot bot Loading…
Only shadow caster A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22112 opened Dec 14, 2025 by rlneumiller Draft
Add 64 bit Dir3 struct A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Design-Doc This issue or PR is particularly complex, and needs an approved design doc before it can be merged X-Controversial There is active debate or serious implications around merging this PR
#22087 opened Dec 11, 2025 by stevehello166 Loading…
spec_v2: migrate Skybox A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22071 opened Dec 9, 2025 by ecoskey Loading…
Visibility for retained gizmos A-Gizmos Visual editor and debug gizmos C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22053 opened Dec 7, 2025 by blamelessgames Loading…
Add bevy_gltf settings for animation player and target creation A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22046 opened Dec 6, 2025 by greeble-dev Loading…
Add rust-toolchain file A-Build-System Related to build systems or continuous integration C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22040 opened Dec 5, 2025 by IceSentry Loading…
ProTip! Adding no:label will show everything without a label.