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prefab-profile.md

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description A prefab profile contains a link to a Unity Prefab and information about how to position and scale it relative to its parent.

Prefab Profile

Creation

To create a prefab profile, find (or create) the GameName/Resources/GameName/PrefabProfile folder in the project tab and right click. Choose Create > AnyRPG > PrefabProfile.

Properties

Name Description
Prefab A link to a Unity Prefab to spawn.
Position The Vector3 position of the Prefab relative to its parent, when held (unsheathed).
Rotation Is Global If true, the value in the Rotation property will be considered global, rather than local (relative to the parent).
Rotation The Vector3 rotation of the Prefab when held (unsheathed).
Scale The Vector3 scale of the Prefab relative to the parent when held (unsheathed).
Target Bone The GameObject in the hierarchy to attach the Prefab to when held (unsheathed).
Unsheath Audio Profile name The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the unsheathed position.
Sheathed Position The Vector3 position of the Prefab relative to its parent, when sheathed.
Sheathed Rotation The Vector3 rotation of the Prefab when sheathed.
Sheathed Scale The Vector3 scale of the Prefab relative to the parent when sheathed.
Sheathed Target Bone The GameObject in the hierarchy to attach the Prefab to when sheathed.
Sheath Audio Profile Name The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the sheathed position.
Use Item Pickup If true, the following values will be used for item pickups instead of the default (sheathed) values.
Pickup Position The Vector3 position of the Prefab relative to its parent, when used as an item pickup.
Pickup Rotation The Vector3 rotation of the Prefab when used as an item pickup.
Pickup Scale The Vector3 scale of the Prefab relative to the parent when used as an item pickup.

Next Steps