| description |
A prefab profile contains a link to a Unity Prefab and information about how to position and scale it relative to its parent. |
To create a prefab profile, find (or create) the GameName/Resources/GameName/PrefabProfile folder in the project tab and right click. Choose Create > AnyRPG > PrefabProfile.
| Name |
Description |
| Prefab |
A link to a Unity Prefab to spawn. |
| Position |
The Vector3 position of the Prefab relative to its parent, when held (unsheathed). |
| Rotation Is Global |
If true, the value in the Rotation property will be considered global, rather than local (relative to the parent). |
| Rotation |
The Vector3 rotation of the Prefab when held (unsheathed). |
| Scale |
The Vector3 scale of the Prefab relative to the parent when held (unsheathed). |
| Target Bone |
The GameObject in the hierarchy to attach the Prefab to when held (unsheathed). |
| Unsheath Audio Profile name |
The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the unsheathed position. |
| Sheathed Position |
The Vector3 position of the Prefab relative to its parent, when sheathed. |
| Sheathed Rotation |
The Vector3 rotation of the Prefab when sheathed. |
| Sheathed Scale |
The Vector3 scale of the Prefab relative to the parent when sheathed. |
| Sheathed Target Bone |
The GameObject in the hierarchy to attach the Prefab to when sheathed. |
| Sheath Audio Profile Name |
The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the sheathed position. |
| Use Item Pickup |
If true, the following values will be used for item pickups instead of the default (sheathed) values. |
| Pickup Position |
The Vector3 position of the Prefab relative to its parent, when used as an item pickup. |
| Pickup Rotation |
The Vector3 rotation of the Prefab when used as an item pickup. |
| Pickup Scale |
The Vector3 scale of the Prefab relative to the parent when used as an item pickup. |