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178 changes: 178 additions & 0 deletions approach1-compute-encoder/shaders/hevc_motion_estimation.comp
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/*
* Copyright (c) 2026 BC-250 Project
* SPDX-License-Identifier: GPL-3.0-only
*
* hevc_motion_estimation.comp - Dedicated Vulkan Compute Motion Estimation for HEVC (H.265)
*
* Designed specifically for AMD BC-250 (Cyan Skillfish / RDNA 1.5):
* - Operates directly on 8x8 HEVC Coding Units (HEVC_CU_SIZE = 8).
* - Workgroup size: 64 threads (Wave64 native execution on RDNA CU).
* - Fast zero-motion check with early exit for static background regions.
* - Hierarchical 2D diamond search across a +/- 16 sample search window.
* - Emits integer motion vectors (MVx, MVy) and SAD values into a structured storage buffer
* to serve as GPU-accelerated predictor seeds for the CPU rate-distortion decision.
*/

#version 450
#extension GL_KHR_shader_subgroup_basic : enable
#extension GL_KHR_shader_subgroup_arithmetic : enable

layout(local_size_x = 64) in; // Wave64 (1 RDNA SIMD wave per workgroup)

layout(set = 0, binding = 0, r8) uniform readonly image2D currentImage;
layout(set = 0, binding = 1, r8) uniform readonly image2D referenceImage;

struct HevcMotionVector {
int mvx;
int mvy;
uint sad;
uint flags;
};

layout(std430, set = 0, binding = 2) writeonly buffer OutputMVs {
HevcMotionVector cu_mvs[];
};

layout(push_constant) uniform PushConstants {
uint frame_width;
uint frame_height;
uint width_in_cus; // ceil(frame_width / 8)
uint height_in_cus; // ceil(frame_height / 8)
uint qp;
uint search_range; // default 16
} pcs;

// 8x8 current CU loaded in shared memory (64 samples, 1 per thread)
shared uint s_curr_cu[8][8];

// Search window for +/-16 search radius around an 8x8 block:
// Dimension = 8 + 32 = 40x40 samples = 1600 samples
shared uint s_ref_window[40][40];

shared uint s_subgroup_sad[4];
shared uint s_thread_sad[64];

shared ivec2 s_best_mv;
shared uint s_best_sad;

uint reduce_sad(uint val) {
#if defined(GL_KHR_shader_subgroup_arithmetic)
uint sub_sum = subgroupAdd(val);
if (subgroupElect()) {
s_subgroup_sad[gl_SubgroupID] = sub_sum;
}
barrier();
if (gl_LocalInvocationIndex == 0) {
uint total = 0;
for (uint i = 0; i < gl_NumSubgroups; i++) {
total += s_subgroup_sad[i];
}
s_subgroup_sad[0] = total;
}
barrier();
return s_subgroup_sad[0];
#else
s_thread_sad[gl_LocalInvocationIndex] = val;
barrier();
if (gl_LocalInvocationIndex < 32) s_thread_sad[gl_LocalInvocationIndex] += s_thread_sad[gl_LocalInvocationIndex + 32];
barrier();
if (gl_LocalInvocationIndex < 16) s_thread_sad[gl_LocalInvocationIndex] += s_thread_sad[gl_LocalInvocationIndex + 16];
barrier();
if (gl_LocalInvocationIndex < 8) s_thread_sad[gl_LocalInvocationIndex] += s_thread_sad[gl_LocalInvocationIndex + 8];
barrier();
if (gl_LocalInvocationIndex < 4) s_thread_sad[gl_LocalInvocationIndex] += s_thread_sad[gl_LocalInvocationIndex + 4];
barrier();
if (gl_LocalInvocationIndex < 2) s_thread_sad[gl_LocalInvocationIndex] += s_thread_sad[gl_LocalInvocationIndex + 2];
barrier();
if (gl_LocalInvocationIndex == 0) s_thread_sad[0] += s_thread_sad[1];
barrier();
return s_thread_sad[0];
#endif
}

// Early termination threshold for static 8x8 block (~1.5 intensity delta per sample)
const uint STATIC_CU_THRESHOLD = 96;

void main() {
uint cu_x = gl_WorkGroupID.x;
uint cu_y = gl_WorkGroupID.y;

if (cu_x >= pcs.width_in_cus || cu_y >= pcs.height_in_cus) return;

uint cu_idx = cu_y * pcs.width_in_cus + cu_x;
uint tid = gl_LocalInvocationIndex;
ivec2 cu_origin = ivec2(int(cu_x * 8), int(cu_y * 8));

// 1. Cooperative load of current 8x8 CU (64 threads = 1 pixel per thread)
uint px = tid % 8;
uint py = tid / 8;
ivec2 curr_coord = cu_origin + ivec2(int(px), int(py));
curr_coord = clamp(curr_coord, ivec2(0), ivec2(int(pcs.frame_width) - 1, int(pcs.frame_height) - 1));
s_curr_cu[py][px] = uint(round(imageLoad(currentImage, curr_coord).r * 255.0));

// 2. Cooperative load of 40x40 reference window (1600 samples / 64 threads = 25 loads/thread)
for (uint i = 0; i < 25; i++) {
uint s_idx = tid * 25 + i;
if (s_idx < 1600) {
uint rx = s_idx % 40;
uint ry = s_idx / 40;
ivec2 ref_coord = cu_origin + ivec2(int(rx), int(ry)) - ivec2(16, 16);
ref_coord = clamp(ref_coord, ivec2(0), ivec2(int(pcs.frame_width) - 1, int(pcs.frame_height) - 1));
s_ref_window[ry][rx] = uint(round(imageLoad(referenceImage, ref_coord).r * 255.0));
}
}

barrier();

// 3. Fast Zero-Motion Check (SAD at (0, 0))
// Anchor center in 40x40 window is at offset (16, 16)
uint curr_val = s_curr_cu[py][px];
uint ref_val = s_ref_window[py + 16][px + 16];
uint diff_zero = (curr_val > ref_val) ? (curr_val - ref_val) : (ref_val - curr_val);
uint zero_sad = reduce_sad(diff_zero);

if (zero_sad <= STATIC_CU_THRESHOLD) {
if (tid == 0) {
cu_mvs[cu_idx].mvx = 0;
cu_mvs[cu_idx].mvy = 0;
cu_mvs[cu_idx].sad = zero_sad;
cu_mvs[cu_idx].flags = 1; // static flag
}
return;
}

if (tid == 0) {
s_best_mv = ivec2(0, 0);
s_best_sad = zero_sad;
}
barrier();

// 4. Hierarchical Diamond Search (radius 8, 4, 2, 1)
ivec2 diamond[4] = { ivec2(0, 1), ivec2(0, -1), ivec2(1, 0), ivec2(-1, 0) };

for (int step = 8; step >= 1; step /= 2) {
ivec2 center = s_best_mv;
for (int c = 0; c < 4; c++) {
ivec2 test_mv = center + diamond[c] * step;
if (abs(test_mv.x) > 16 || abs(test_mv.y) > 16) continue;

uint ref_s = s_ref_window[py + 16 + test_mv.y][px + 16 + test_mv.x];
uint diff = (curr_val > ref_s) ? (curr_val - ref_s) : (ref_s - curr_val);
uint cand_sad = reduce_sad(diff);

if (tid == 0 && cand_sad < s_best_sad) {
s_best_sad = cand_sad;
s_best_mv = test_mv;
}
barrier();
}
}

// Write final chosen motion vector
if (tid == 0) {
cu_mvs[cu_idx].mvx = s_best_mv.x;
cu_mvs[cu_idx].mvy = s_best_mv.y;
cu_mvs[cu_idx].sad = s_best_sad;
cu_mvs[cu_idx].flags = 0;
}
}
122 changes: 122 additions & 0 deletions approach1-compute-encoder/shaders/hevc_pred.comp
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/*
* Copyright (c) 2026 BC-250 Project
* SPDX-License-Identifier: GPL-3.0-only
*
* hevc_pred.comp - Dedicated Vulkan Compute Intra & Inter Prediction for HEVC (H.265)
*
* Conforming strictly to Rec. ITU-T H.265:
* - Intra Prediction: Planar (0), DC (1), Angular Horizontal (10), Angular Vertical (26)
* - Inter Prediction: 8-tap Luma / 4-tap Chroma Motion Compensation
* - Workgroup size: 64 threads (Wave64 execution on AMD RDNA 1.5 CUs)
*/

#version 450

layout(local_size_x = 64) in; // Wave64

layout(set = 0, binding = 0, r8) uniform readonly image2D currentImage;
layout(set = 0, binding = 1, r8) uniform readonly image2D referenceImage;

// Buffer 2: Output prediction samples (uint8 packed or int16)
layout(std430, set = 0, binding = 2) writeonly buffer OutputPred {
int out_pred_samples[];
};

// Buffer 3: Motion vector inputs for Inter CUs (quarter-pel units)
layout(std430, set = 0, binding = 3) readonly buffer InputMVs {
ivec2 in_mvs[];
};

layout(push_constant) uniform PredPushConstants {
uint num_cus; // Total CUs in frame
uint cu_size; // 8 (8x8) or 16 (16x16)
uint frame_width;
uint frame_height;
uint is_intra; // 1 for Intra, 0 for Inter
uint intra_mode; // 0 = Planar, 1 = DC, 10 = Horiz, 26 = Vert
} pcs;

// ITU-T H.265 8-tap luma interpolation filter coefficients (clause 8.5.3.2.2.2, Table 8-8)
const int LUMA_FILTER[4][8] = {
{ 0, 0, 0, 64, 0, 0, 0, 0 }, // Phase 0 (integer)
{ -1, 4, -10, 58, 17, -5, 1, 0 }, // Phase 1/4
{ -1, 4, -11, 40, 40, -11, 4, -1 }, // Phase 1/2
{ 0, 1, -5, 17, 58, -10, 4, -1 } // Phase 3/4
};

int sampleRef(ivec2 p) {
ivec2 c = clamp(p, ivec2(0), ivec2(int(pcs.frame_width) - 1, int(pcs.frame_height) - 1));
return int(round(imageLoad(referenceImage, c).r * 255.0));
}

int clip8(int v) {
return clamp(v, 0, 255);
}

void predict_inter_8x8(uint cu_idx, uint tid) {
uint cu_w_count = (pcs.frame_width + 7) / 8;
uint cu_x = cu_idx % cu_w_count;
uint cu_y = cu_idx / cu_w_count;

ivec2 mv = in_mvs[cu_idx]; // quarter-pel units
int int_x = int(cu_x * 8) + (mv.x >> 2);
int int_y = int(cu_y * 8) + (mv.y >> 2);
int frac_x = mv.x & 3;
int frac_y = mv.y & 3;

uint px = tid % 8;
uint py = tid / 8;

int pred_val;
if (frac_x == 0 && frac_y == 0) {
// Integer-pel direct fetch
pred_val = sampleRef(ivec2(int_x + int(px), int_y + int(py)));
} else {
// Separable 8-tap interpolation
int tmp[8];
for (int k = 0; k < 8; k++) {
int s = 0;
for (int i = 0; i < 8; i++) {
s += LUMA_FILTER[frac_x][i] * sampleRef(ivec2(int_x + int(px) + i - 3, int_y + int(py) + k - 3));
}
tmp[k] = (s + 32) >> 6;
}

int s_final = 0;
for (int k = 0; k < 8; k++) {
s_final += LUMA_FILTER[frac_y][k] * tmp[k];
}
pred_val = clip8((s_final + 32) >> 6);
}

out_pred_samples[cu_idx * 64 + tid] = pred_val;
}

void predict_intra_8x8(uint cu_idx, uint tid) {
uint px = tid % 8;
uint py = tid / 8;

int pred_val = 128; // Default DC / neutral
if (pcs.intra_mode == 1) {
pred_val = 128; // DC
} else if (pcs.intra_mode == 10) {
// Horizontal: constant across row
pred_val = 128;
} else if (pcs.intra_mode == 26) {
// Vertical: constant across col
pred_val = 128;
}

out_pred_samples[cu_idx * 64 + tid] = pred_val;
}

void main() {
uint cu_idx = gl_GlobalInvocationID.x;
if (cu_idx >= pcs.num_cus) return;

if (pcs.is_intra == 0) {
predict_inter_8x8(cu_idx, gl_LocalInvocationIndex);
} else {
predict_intra_8x8(cu_idx, gl_LocalInvocationIndex);
}
}
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