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@Open-BFME

Open BFME

Open Sourced Battle for Middle Earth Games With The Most Powerful Custom Mods

Welcome to Open BFME

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We are making the Lord of the Rings, the Battle For Middle Earth 1, 2 and RotWK run at 120 FPS, lag-free. We are making maps 8+ players. Join the movement.

Discord

Join our Discord -> https://discord.gg/wCvA2XqPUT

Project Status

As of last updating this page, we are 70% done BFME 1 and 25% done BFME 2.

We have also made https://bfmeladder.com/ fully functional on Linux, reduced BFME 1 lag, and have a mostly-working port of BFME to Intel and ARM Macbooks.

All possible from the Open-BFME contributors ❤️

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  1. Open-BFME-1 Open-BFME-1 Public

    Open Source, 1:1 binary swappable recreation of the Lord of the Rings, Battle for Middle-Earth

    C++ 169 47

Repositories

Showing 5 of 5 repositories
  • Open-BFME-2 Public

    Byte-exact source recreation of BFME 2's game.dat — sister project of Open-BFME-1

    Open-BFME/Open-BFME-2's past year of commit activity
    C++ 115 GPL-3.0 56 4 9 Updated Nov 1, 2026
  • Open-BFME-1 Public

    Open Source, 1:1 binary swappable recreation of the Lord of the Rings, Battle for Middle-Earth

    Open-BFME/Open-BFME-1's past year of commit activity
    C++ 169 GPL-3.0 47 1 1 Updated Nov 1, 2026
  • openbfme-godot Public

    BFME Godot: A modern implementation of BFME 2 ROTWK into Godot using the game's original assets

    Open-BFME/openbfme-godot's past year of commit activity
    C++ 39 GPL-3.0 11 9 10 Updated Nov 1, 2026
  • website Public

    OpenBFME community website for the Battle for Middle-earth projects

    Open-BFME/website's past year of commit activity
    HTML 0 0 0 0 Updated Oct 13, 2026
  • .github Public
    Open-BFME/.github's past year of commit activity
    0 0 0 0 Updated Sep 24, 2026

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