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1 change: 1 addition & 0 deletions scripts/effects/beast_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ end
effectObject.onEffectLose = function(target, effect)
target:delPetMod(xi.mod.ATTP, effect:getPower())
target:delPetMod(xi.mod.RATTP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

return effectObject
3 changes: 1 addition & 2 deletions scripts/effects/blitzers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.DELAYP, effect:getPower())
effect:addMod(xi.mod.DELAYP, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.DELAYP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/casters_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.FASTCAST, effect:getPower())
effect:addMod(xi.mod.FASTCAST, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.FASTCAST, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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7 changes: 3 additions & 4 deletions scripts/effects/chaos_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,16 +5,15 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.ATTP, effect:getPower())
target:addMod(xi.mod.RATTP, effect:getPower())
effect:addMod(xi.mod.ATTP, effect:getPower())
effect:addMod(xi.mod.RATTP, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.ATTP, effect:getPower())
target:delMod(xi.mod.RATTP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

return effectObject
3 changes: 1 addition & 2 deletions scripts/effects/choral_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.SPELLINTERRUPT, effect:getPower())
effect:addMod(xi.mod.SPELLINTERRUPT, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.SPELLINTERRUPT, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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6 changes: 2 additions & 4 deletions scripts/effects/corsairs_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,17 +5,15 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.EXP_BONUS, effect:getPower())
target:addMod(xi.mod.CAPACITY_BONUS, effect:getPower())
effect:addMod(xi.mod.EXP_BONUS, effect:getPower())
effect:addMod(xi.mod.CAPACITY_BONUS, effect:getPower())
-- TODO: Exemplar Points (Not Implemented)
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.EXP_BONUS, effect:getPower())
target:delMod(xi.mod.CAPACITY_BONUS, effect:getPower())
-- TODO: Exemplar Points (Not Implemented)
xi.job_utils.corsair.onRollEffectLose(target, effect)
end
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3 changes: 1 addition & 2 deletions scripts/effects/coursers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
-- target:addMod(xi.mod.SNAPSHOT, effect:getPower())
-- effect:addMod(xi.mod.SNAPSHOT, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
-- target:delMod(xi.mod.SNAPSHOT, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/dancers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.REGEN, effect:getPower())
effect:addMod(xi.mod.REGEN, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.REGEN, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/evokers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.REFRESH, effect:getPower())
effect:addMod(xi.mod.REFRESH, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.REFRESH, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/fighters_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
effect:addMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/gallants_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.DMG, -effect:getPower())
effect:addMod(xi.mod.DMG, -effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.DMG, -effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/healers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.CURE_POTENCY_RCVD, effect:getPower())
effect:addMod(xi.mod.CURE_POTENCY_RCVD, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.CURE_POTENCY_RCVD, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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6 changes: 2 additions & 4 deletions scripts/effects/hunters_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,16 +5,14 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.ACC, effect:getPower())
target:addMod(xi.mod.RACC, effect:getPower())
effect:addMod(xi.mod.ACC, effect:getPower())
effect:addMod(xi.mod.RACC, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.ACC, effect:getPower())
target:delMod(xi.mod.RACC, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/maguss_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.MDEF, effect:getPower())
effect:addMod(xi.mod.MDEF, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.MDEF, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/misers_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.SAVETP, effect:getPower())
effect:addMod(xi.mod.SAVETP, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.SAVETP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/monks_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.SUBTLE_BLOW, effect:getPower())
effect:addMod(xi.mod.SUBTLE_BLOW, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.SUBTLE_BLOW, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/naturalists_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.ENH_MAGIC_DURATION, effect:getPower())
effect:addMod(xi.mod.ENH_MAGIC_DURATION, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.ENH_MAGIC_DURATION, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/ninja_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.EVA, effect:getPower())
effect:addMod(xi.mod.EVA, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.EVA, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/rogues_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.CRITHITRATE, effect:getPower())
effect:addMod(xi.mod.CRITHITRATE, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.CRITHITRATE, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/runeists_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.MEVA, effect:getPower())
effect:addMod(xi.mod.MEVA, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.MEVA, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/samurai_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.STORETP, effect:getPower())
effect:addMod(xi.mod.STORETP, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.STORETP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/scholars_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.CONSERVE_MP, effect:getPower())
effect:addMod(xi.mod.CONSERVE_MP, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.CONSERVE_MP, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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3 changes: 1 addition & 2 deletions scripts/effects/tacticians_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,13 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.REGAIN, effect:getPower())
effect:addMod(xi.mod.REGAIN, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.REGAIN, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

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4 changes: 2 additions & 2 deletions scripts/effects/warlocks_roll.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,14 +5,14 @@
local effectObject = {}

effectObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.MACC, effect:getPower())
effect:addMod(xi.mod.MACC, effect:getPower())
end

effectObject.onEffectTick = function(target, effect)
end

effectObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.MACC, effect:getPower())
xi.job_utils.corsair.onRollEffectLose(target, effect)
end

return effectObject
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