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Description
Add a NeRD neural dynamics solver and differentiable Scene/Gym integration on top of the independent NeRD model/data/training workflow in #855.
Layer 2/2 · Base:
codex/nerd-model-data-training· Depends on: #855 · Followed by: none. Review this PR against its base to see only the solver integration layer.nerdthroughdexsim.newton_solvers, bind ordered scene joints/contact slots and verify the exported timestep, gravity and physical signature before inference.dynamics generatepath from Add NeRD model extension and an SL training showcase #855 as the default. Scene-matched presets explicitly setcollector: scene; their collector belongs to this integration layer and builds data matching deployment physics. Direct-Newton signatures cannot be relabeled as Scene signatures.Dependency: #855 plus an extension-enabled DexSim build exposing named Newton solver providers and functional Scene APIs, as provided by DexSim MR !1483. The tested SDK is
dexsim_engine==0.5.1; the version number alone does not prove extension availability.Published datasets and models, under
neural_dynamics/nerd/<robot>/v1, retain their recorded Scene domain. Current-model accuracy is measured against its matching analytical solver; no paper-accuracy reproduction claim is made.Type of change
Validation
Checklist
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