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the animalmod is a expansion for the farming simulator 2015. What we try to complete is as followed.
build a system were the animals get a age, this could be a random age wen you buy a animal or a fixed age when you breed it your self.
like all living souls, thy die. dead comes due to sickness, age, bad feeding,...
all animals get a random name
all animals will have a health status, this means when you do not feed your animals it wil effect the breeding, sickness and dead senario.
when a animal is healthy and reaches the breeding age, it will be accepted in the breeding period.
We going to setup our animals in a pool. the pool will hold a maximum number of animals.this could be differind depending on the type of animal. The pool holds all information needed for the animalmod to run proper.
All animals must have the folowing variables included in the pool. poolTypes: cow, sheep, chicken, eggs
- id
- name
- type
- age
- breedAge
- maxAge
- weight
- health
- isSick
- isAlive
- gender
- isBreedReady
- isBreeding
- startBreeding
- endBreeding
- certificate
- isActive
- forMeat
- forWool
- forMilk
- forEggs
- animalmod naming = gAm_(scriptName)
- table naming = gAm_Main.(structure)
- maxCowPool = 500
- maxChickenPool = 1500
- maxSheepPool = 1500
authors: Alfredo Prieto, Dirk Peeters website: www.international-modding.be/