Skip to content
CourseplayPathEditorPublic

About

Working with Animal Mod FS15

Resources

Stars

1 star

Watchers

4 watching

Forks

Latest commit

 

History

73 Commits

Folders and files

Repository files navigation

AnimalMod FS2015

We building a livecycle system for Giants Farming Simulator 2015. http://www.farming-simulator.com/

youTube channel, previous versions https://www.youtube.com/watch?v=8_JPJ_PbnJg&index=21&list=PLDXzFlpjUoQ1xxm_qycRqWkN7NypAyn2u

Providing the following systems:

  • aging
  • health
  • breeding
  • production
  • transportable animals
  • monitor true a smartTV

Our goal is to implement a new AnimalSystem with animated animals that you could transport from stable to land or sellpoints. We still looking for team members to help us reach our goal.

Progress:
we currently setting up the main structure.

  • lastWorkDone: (code to test 'fruitFix.lua', proto panel 'panel.psd')

  • fase 1: (in progress)
    setting variables, saving the configFile, loading the configFile, create debug system, loading the data, saving the data, debugging structure before moving on

  • fase 2:(todo) creating functions, debug functions and adjust were needed

  • fase 3:(todo) beta test in SP mode, beta test in MP & Dedicated mode

About

Working with Animal Mod FS15

Resources

Stars

1 star

Watchers

4 watching

Forks

Releases

Packages

Contributors

Languages