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You list every structure that should restore here. Names are equal to those you set in generation with StoreAsRespawnable setting.
RespawnVillagers = Should villagers be respawned each time this structure is regenerated
WarnHighClaimedPercentage = Should mods be warned on login if too much of structure is claimed
TimeOffsetSeconds = Offset of when this structure is respawned. For example 100 means this structure will be respawned 100 seconds after regular time. Useful for scheduling different structures at different times.
RegenerateIntervalSeconds - Regeneration interval in seconds
RegenerateAtOnce - How many structures to regenerate at once