| description | A recipe is a list of inputs (ingredients) and outputs (finished products) that will be produced when crafting items. |
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To create a recipe, find (or create) the GameName/Resources/GameName/Recipe folder in the project tab and right click. Choose Create > AnyRPG > Recipes > Recipe.
| Name | Description |
|---|---|
| Auto Learn | If true, this recipe is automatically learned at the appropriate level, defined in the Required Level field. |
| Required Level | The level the character must have reached to learn this recipe. |
| Skill Name | The skill required to learn this recipe, or empty for none. |
| Required Skill Level | The required skill level to learn this recipe. |
| Chance To Gain Level | The chance to gain a skill level when crafting this recipe. 1 = 100% chance, 0.5 = 50% chance, etc. This only applies if skill experience is not in use for this recipe skill. |
| Skill Experience Reward | The amount of skill experience to give when crafting this recipe. |
| Max Skill Experience Level | The maximum skill level at which skill experience will be granted for crafting this recipe. If the character skill is higher than this level, they will get no skill experience. 0 means this recipe will never stop giving experience. |
| Character Experience Reward | The amount of character experience to give when crafting this recipe. |
| Max Character Experience Level | The maximum character level at which experience will be granted for crafting this recipe. If the character is higher than this level, they will get no experience. 0 means this recipe will never stop giving experience. |
| Crafting Materials | A list of Items required for the recipe. |
| Item Output Name | The name of the new Item that will be created upon completing crafting. |
| Output Count | The number of new Items that will be created upon completing crafting. |
| Craft Ability Name | The name of a Craft Ability that must be known to craft this recipe. |
| Holdable Object List | A list of PrefabProfiles that contain links to GameObjects that will be held while the Item is being crafted. |
- Create Items to be used as inputs or outputs to crafting recipes.