| description | An attachment profile is a mapping of user-friendly bone names to actual bone names, and allows spell effects and equipment to be properly attached to characters with completely different bone names. |
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To create an attachment profile, find (or create) the GameName/Resources/GameName/AttachmentProfile folder in the project tab and right click. Choose Create > AnyRPG > AttachmentProfile.
| Name | Description |
|---|---|
| Attachment Point Nodes | A list of attachment point nodes, which map user friendly bone names to actual bone names. The position any object will be attached at, relative to the Target Bone. |
- Refer to an attachment profile in the Ability Object List field of an Ability Effect.
- Refer to an attachment profile in the Holdable Object List field of an Ability.
- Refer to an attachment profile in the Holdable Object List field of a piece of Equipment.
- Refer to an attachment profile in the Ability Animation Object List or Ability Object List fields of a Weapon Skill.