Skip to content

Releases: zompi2/UE4EasyLocalizationTool

1.9.1

16 Mar 20:09
4582b7d

Choose a tag to compare

  • Fixed the broken "Call In Editor" option which was broken by RegisterCustomClassLayout, which is required to display FText preview in the BP editor.
  • Fixed the duplicated categories when Localization preview in editor was enabled.

Bugs were present in the UE 5.5+ versions.

1.9.0

04 Mar 22:15
8d3a938

Choose a tag to compare

  • Added the option to set a fallback value when a value in CSV is empty.
  • Added a safety check to prevent from importing CSV files when no Localization storage directory is specified.
  • GetTextAsBuffer and MakeTextFromBuffer functions added which allows to serialize FTexts.
  • Tooltips for Editor Widget added.
  • Editor Widget rewritten into raw Slate widget to ensure it will be valid for all Engine versions.
  • Moved bLogDebug property from game config to editor config (where it actually should be).

1.8.0

11 Feb 23:29

Choose a tag to compare

  • Text localization preview can be displayed under the Text input box in the editor UI and BP nodes (available for UE5.5 and newer)
  • GetLocalizedText and GetLocalizedString functions added for debugging localized values based on namespace and key
  • All columns in CSV before namespace or key are ignored
  • All '_' characters in the lang headers are replaced with '-'
  • This means it's now possible to export DataTables to CSVs that are valid for ELT
  • Lang keys are stored in lowercase form to avoid issues with different naming conventions
  • Fixed the FMessageDialog compilation error for UE4.27
  • Moved GetAvailableLanguages from the BP Library class to the core ELT class as a static function. The old function is marked as deprecated.

1.7.2

12 May 12:50

Choose a tag to compare

  • Fixed the issue when using '_' in the ICU codes in CanSetLanguage and SetLanguage functions.

1.7.0

08 May 19:48

Choose a tag to compare

  • Option to change column separator added.
  • Removed Unreal CSV Parser as it was not used and was not compatible with the rest of the plugin.
  • Put UE4.27 compatible Widget back.
  • Minor fixes in comments and readme.