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Update Localization
BleuRaven edited this page Nov 6, 2026
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Run the localization tool with the project configuration to download the latest translations directly in MMVS Project.
On Windows, using PowerShell:
py P:\github_repos\other_projects\UnrealLocalization\run_mmvs_localization.py export "M:\MMVS_ProjectFiles_v2\UnrealProject\Config\mmvs_localization.json"On Linux, using Bash (replace the paths with your local locations):
python3 /path/to/UnrealLocalization/run_mmvs_localization.py export "/path/to/UnrealProject/Config/mmvs_localization.json"You can now import them into Unreal Engine.
- Tools -> Localization Dashboard
- In Localization Dashboard -> Game Targets, Click "Gather Text for all targets in the project".
- Go in Localization Dashboard -> Game Targets -> MacroMicroVRService
- Click "Import Text", import from the
project_export_pathconfigured in the JSON (currentlyM:\MMVS_ProjectFiles_v2\UnrealProject\Localization\MacroMicroVrService). - Return in Localization Dashboard -> Game Targets. Click again "Gather Text for all targets in the project".
- And Click "Compile Translations for all targets in the project".

Update translation source in Crowdin:
- Tools -> Localization Dashboard -> Game Targets -> MacroMicroVRService -> English -> Export Translations for this culture.
- Save as "MacroMicroVRService.po" in a temporary location.

- Go in Crowdin -> MMVS -> Sources: https://crowdin.com/project/MMVS/sources/files
- In en -> MacroMicroVRService.po, Click "Upload" and select the exported "MacroMicroVRService.po" file.
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