Repository navigation
Description
Problem
Reference workload: /Users/teakowa/Repos/wrightkit/.task-scratch/bastion/bastion.ow with scenario .../bastion/scen.json (run: see .task-scratch/bastion-loop-state.md). After athena#54 (PR #55) Bastion stops with not_modeled: "value ifThenElse" at tick 0. Constructs in this issue come from counting what Bastion uses; the PR body must list which ones it modeled and which it left NotModeled.
Scope: control flow and non-geometric actions
Skip If, Skip, Abort If, Abort, Loop If Condition Is True and Loop (Bastion has 48 Loop If Condition Is True), Else If/Else edge cases not yet covered, While, Call Subroutine with recursion limit, Start Rule, Stop Chasing variables as written by Bastion, Allow Button/Disallow Button, Set Status/Has Status, and effect actions (Create Effect, Play Effect, Destroy Effect) if they can be recorded like HUD elements without geometry; otherwise NotModeled. Is Button Held reads a live input: report it as missing_input unless the scenario supplies it.
Acceptance criteria
- Tests per construct: skip/abort counts, loop condition re-check per iteration, step limit when a loop never ends, recursion limit.
- Standard gates: fmt, clippy -D warnings, tests, wasm32 build; update
docs/simulator-interface.mdin the same PR. A construct without a passing capture fixture is recorded indocs/findings.mdas modeled-not-measured (AGENTS.md). The Bastion run must move past every construct listed here that is pure value logic; record the next stop in the PR body. Budget: split the PR if it cannot finish in 30 minutes: the first PR may cover the first half of the list.
Activity
feat(sim): model control-flow actions (skip, abort, loop, break/conti…
feat(sim): model control-flow actions (skip, abort, loop, break/conti…
docs: correct Wait Until behavior inside a started subroutine
docs: narrow the wait-behavior scope claim for Wait Until
feat(sim): model statuses, buttons, start rule and effects
docs: correct Wait Until behavior inside a started subroutine
docs: narrow the wait-behavior scope claim for Wait Until
feat(sim): model statuses, buttons, start rule and effects (#63)