feat: adaptive app icon variants (iOS dark/tinted, Android themed) - #76
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Ship the icon in every adaptive form the platforms switch between
automatically:
iOS (single-size 1024 app icon with luminosity appearances):
- Light — mark on warm paper (unchanged look; now the marketing icon)
- Dark — coral S + cream B on a branded charcoal canvas
- Tinted — two-tone grayscale so iOS can apply the user's hue while
keeping the S and B distinct
Replaces the legacy 15-size PNG set. Validated with actool.
Android (adaptive icon, API 26+):
- foreground (mark) + background (gradient) layers the launcher masks
- monochrome layer for Android 13 themed icons
- legacy raster ic_launcher.png kept as the <API 26 fallback
Assets + regeneration scripts: ~/Projects/SaltyBytes/logo/appicon/
(variants.py derives every variant from icon-paper.html; slots.py installs).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Builds on the new brand icon (#74) by shipping every adaptive variant the phones switch between automatically.
iOS — light / dark / tinted appearances (iOS 18+)
Converts
AppIcon.appiconsetfrom the legacy 15-size PNG set to the modern single-size 1024 format withluminosityappearance variants:Validated locally with
actool(compiles clean, exit 0). Older iOS ignores the extra appearances and uses Light.Android — adaptive + themed icons (API 26+ / 13+)
Adds an adaptive icon (
mipmap-anydpi-v26/ic_launcher.xml) with:Legacy raster
ic_launcher.pngstays as the pre-API-26 fallback (unchanged bytes).Notes
variants.py/slots.py,actoolvalidation command) lives in~/Projects/SaltyBytes/logo/appicon/.Rendered previews (light / dark / tinted, and Android masked to a circle) all read cleanly down to 60px.
🤖 Generated with Claude Code