fix(core): text3d extrusion uses depth, not the removed height alias - #76
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TextGeometry on current three (r183, the CDN pin) ignores the legacy
heightoption — the extrusion silently falls back to the default depth of 50. With bbox normalization (norm = 1/maxDim) that shrinks the glyph face to a sliver: 3D text rendered as a thin stick, and rotating revealed a long rod (the 50-deep extrusion).One-word fix: pass
depth. Verified against three r182/r183:height: 0.25→ z extent 50.04;depth: 0.25→ 0.29.🤖 Generated with Claude Code