Skip to content

Honk Serum OD can now permanently clumsify - Raises Honk Serum OD to 50u.#39397

Open
Eneocho wants to merge 3 commits into
vgstation-coders:Bleeding-Edgefrom
Eneocho:patch-35
Open

Honk Serum OD can now permanently clumsify - Raises Honk Serum OD to 50u.#39397
Eneocho wants to merge 3 commits into
vgstation-coders:Bleeding-Edgefrom
Eneocho:patch-35

Conversation

@Eneocho

@Eneocho Eneocho commented Jun 15, 2026

Copy link
Copy Markdown
Collaborator

What this does

Overdosing on Honk Serum will now also permanently clumsify the imbiber. Since this is a fairly strong effect, the overdose amount is now 50, instead of 30.

Why it's good

Allows cloned clowns to recover their clumsiness, provides extra possible interactions between clown, botany and chemistry, general funnygunk.

How it was tested

Shot gun a bunch of times, didn't explode.
Spawned beaker with 100u honk serum, chugged.
Purged chems with waterpot mix.
Shot the same gun, exploded on me as I was now clusmified.
🆑

  • rscadd: Overdosing on Honk Serum will now also permanently give the clumsy mutation, allowing cloned clowns to recover their lost clumsiness, and evildoers to purposefully clumsify individuals, should they acquire enough serum.
  • tweak: Honk Serum overdose amount raised from 30u to 50u.

@Eneocho Eneocho added Honk Honk Tweak I changed the thermostat from 70 degrees to 69 degrees. labels Jun 15, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Honk Honk Tweak I changed the thermostat from 70 degrees to 69 degrees.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant