I am Michel Anders and I am a developer, writer and educator.
My most visible achievements to date are my books and Blender add-ons: they were available on BlenderMarket, Smashwords and Packt and major online retailers.
But lately I turned away from these activities to focus on different subjects. Most of them are not Blender related, but I am in the process of open sourcing the add-ons I previously sold on BlenderMarket, and those will appear in repositories here on GitHub. The ones available already are:
- Snap!, a time saving tool for people who often work with modular assets packs or creators of asset packs who want to make their product easier to use.
- Weightlifter, a Swiss army knife of recording mesh attributes to vertex weights or -colors.
- IDMapper, IDMapper simplifies creation and editing of vertex color layers that can be used as ID-maps in texturing software like Substance Painter or Quixel.
I'll try and keep those add-ons up to date (no promises), but bug fixes, enhancements etc. from anyone are welcome too: just issue a PR on their respective repositories.
I also started a new project/GitHub repo and a series of blog articles with the aim to help people professionalize their Blender add-on development. The focus is on maintainability, including automated testing and profiling, all within a a well defined Docker container that doubles as a vscode development container.
I started a video series about Blender add-on development. The source code for the example add-ons we show can be found in this repository. The series is aimed at beginner add-on developers but does assume you have some Python experience. It is also fairly fast paced and code heavy, but we do explain everything in detail and provide links to relevant documentation.




