Skip to content

Releases: utkarshdalal/GameNative

v1.1.1-prerelease

v1.1.1-prerelease Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 15 Jul 00:30
23f61c3

Downloads

  • gamenative-v1.1.1-prerelease.apk — Standard build (Android 8–14). Recommended for most users.
  • gamenative-v1.1.1-prerelease-legacy-xr.apk — Quest/VR sideload build. Legacy storage with all-files access and D drive support, forced landscape. Sideload only (not for the store).

What's Changed

  • Added wrapper-gamenative to support dx12 on Mali and Exynos devices in #1668
  • Add Nexus Mods support by @Nightwalker743 in #1545
  • Add Multi controller support by @phobos665 in #1578
  • Fixed carousel view, allow installing branches without downloading full game first in #1711
  • fix & improve bionic steam by @joshuatam in #1687
  • Fix ANRs when opening sidebar in-game by consolidating PulseAudio operations by @joshuatam in #1663
  • fix: large steam library crash & ANR on loading first-time Steam library by @phobos665 in #1653
  • Fix achievement notifications not showing by @phobos665 in #1670
  • feat: Add Steam collections by @VinceBT in #1633
  • fix: Optimize GOG and EPIC download by @joshuatam in #1649
  • Fix Rain World Workshop mod activation by @Nightwalker743 in #1662
  • Fix Oxygen Not Included Workshop mods by @Nightwalker743 in #1682
  • Allow uninstall of corrupted steam games in #1681
  • Add an animated focus ring across the library and in-game UI by @VinceBT in #1655
  • Fix clipping of the blur effect on the boot splash screen by @jonathan-dd in #1642
  • feat(): achievement sound on unlock by @phobos665 in #1671
  • Disable adrenotoolsTurnip for XR build in #1679
  • fix: Refactor AppScreenContent optionsMenu parameter to List by @joshuatam in #1689
  • Improve Shooter Mode runtime controls and settings by @Nightwalker743 in #1641
  • Fall back to English depots for unavailable languages by @VinceBT in #1659
  • fix: Small adjustment to fix epic offline mode caching. by @phobos665 in #1566
  • Add per-control appearance customization by @Nightwalker743 in #1672
  • Recommendations/discover page by in #1676
  • Fix orphaned cloud saves (ones that were never downloaded because of offline boot) by in #1713
  • Improve controller editor visibility and Xbox shoulder labels by @Nightwalker743 in #1697

New Contributors

Full Changelog: v1.1.0...v1.1.1-prerelease

v1.1.0

Choose a tag to compare

@github-actions github-actions released this 01 Jul 21:58
b2c4f44

Downloads

  • gamenative-v1.1.0.apk — Standard build (Android 8–14). Recommended for most users.
  • gamenative-v1.1.0-xr.apk — Quest/VR sideload build. Legacy storage with all-files access and D drive support, forced landscape. Sideload only (not for the store).

What's Changed

Added since prerelease:

  • ASR: rename lib, add fence and color format conversion to prevent surfaceflinger crash by @AndreVto in #1620
  • fix Steam in China: javasteam query params handling by @joshuatam in #1652
  • Fix: Clear needs unpack flag for non-steam games (fixes constant mono install) by @Catpotatos in #1638
  • fix: GOG cloud save upload to prevent redundant transfers by @joshuatam in #1637
  • Added changes to make app more navigable by controller in #1646
  • apply gmem automatically for adreno 710, 720, 732 to reduce glitches in #1656
  • Updated Steam/Epic/GOG notifications to correctly show background download notification in #1621
  • Added default turnip driver for A12 devices (Retroid Pocket Classic) in #1647
  • Added back delete container for installed games in #1648
  • Prevent audio resume when exiting from QuickMenu that caused ANR by @joshuatam in #1635
  • Fix recently played library sort by @xXJSONDeruloXx in #1509
  • Fixed brightness manager in quick action menu by @xXJSONDeruloXx in #1623
  • Add missing strings across all languages by @VinceBT in #1625

From prerelease:

  • Added more granular device compatibility data so you know which games will work well on your device in #1568
  • Massive improvements to Pulse audio - now reliable and low-latency by @joshuatam in #1574
  • Added SurfaceFlinger renderer option - reduces latency, increases FPS by @AndreVto (based off @StevenMXZ's work) in #1582
  • Massive improvements to Bionic Steam Client - now works reliably for DRM, online connection, DLC - but only on Proton 10, and online play may not always work
  • Stopped infinite "Handling DRM" bug in #1575
  • Fixed usb storage not being detected in #1585
  • Added hero image to booting splash screen by @xXJSONDeruloXx in #1587
  • Fix slowdowns faced when using onscreen controller by @Nightwalker743 in #1592
  • Created build for Quest in #1580
  • Fix Slay the Spire workshop mod launching by @Nightwalker743 in #1589
  • Add custom games user-supplied cover image support by @Catpotatos in #1494
  • Make driver and DXVK lists searchable by @Smithsonian1974 in #1558
  • Fixed case-sensitive cloud saves (eg Disco Elysium for Epic Games) by @phobos665 & me in #1598
  • Fixed GOG cloud saves for games that don't have client id like Dead Cells in #1596
  • fix: handle steam 0B depot download (fix recent update of Vampire Survivors DLC) by @joshuatam in #1590
  • Fixed games that stopped working in v0.9.2: removed 2022 vcredists from preinstall steps in #1571
  • Allow reusing active games from frontend instead of launching new ones in #1605
  • Added gamefix for subnautica 2 in #1572
  • Fixed several app not responding issues by @joshuatam in #1603
  • add How Long To Beat stats strip to game pages by @xXJSONDeruloXx in #1282
  • Fix keyboard Esc quick menu shortcut by @Nightwalker743 in #1532
  • Fix: add Exynos HUD fallbacks by @xXJSONDeruloXx in #1573
  • feat: Add QAM display brightness control by @xXJSONDeruloXx in #1525
  • Add Hold Mouse Button While Touching gesture option by @Nightwalker743 in #1513
  • Add relative touchscreen drag movement option by @Nightwalker743 in #1544
  • Fix shooter mode touch-side joystick routing by @Nightwalker743 in #1534
  • fix: steamservice crash on pic requests by @joshuatam in #1548
  • feat: custom game import as Steam based on PrefManager toggle in Settings by @phobos665 in #1531
  • Allow installation of full steam client after bionic client is enabled in #1552
  • Updated winhandler and evshim to fix freezes in #1553
  • feat: Improve Epic game download performance and reliability by @joshuatam in #1554
  • fix: pulseaudio always extract, update apache-compress version by @joshuatam in #1556
  • Allow ad-hoc signed builds of PRs by number in #1561
  • fix: allow scrcpy motion event to move mouse by @AndreVto in #1567
  • Fix installs on fresh SD cards in #1594
  • Add DXVK sarek 1.12.0 by @Catpotatos in #1588
  • fix(l10n): complete Korean localization by @sampple-korea in #1559
  • Return empty defaults when ImageFs metadata files exist but are empty by @Smuger in #1565
  • Fixed capsule art for GOG games in #1597
  • Add touchscreen keyboard and inverted pan actions by @Nightwalker743 in #1522
  • Repeat physical controller scroll bindings while held by @Nightwalker743 in #1602
  • Fix: Adding custom games from USB OTG drives silently fails by @sam1am in #1520
  • Add dinput override by @raynoxu1337 in #1495
  • Fix Exit Game ANR from rumble futex teardown race by @Nightwalker743 in #1607

New Contributors

Full Changelog: v1.0.0...v1.1.0

v1.1.0-prerelease

v1.1.0-prerelease Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 23 Jun 19:11
b31c2e2

Downloads

  • gamenative-v1.1.0-prerelease.apk — Standard build (Android 8–14). Recommended for most users.
  • gamenative-v1.1.0-prerelease-legacy-xr.apk — Quest/VR sideload build.

What's Changed

  • Added more granular device compatibility data so you know which games will work well on your device in #1568
  • Massive improvements to Pulse audio - now reliable and low-latency by @joshuatam in #1574
  • Added SurfaceFlinger renderer option - reduces latency, increases FPS by @AndreVto (based off @StevenMXZ's work) in #1582
  • Massive improvements to Bionic Steam Client - now works reliably for DRM, online connection, DLC - but only on Proton 10, and online play may not always work
  • Stopped infinite "Handling DRM" bug in #1575
  • Fixed usb storage not being detected in #1585
  • Added hero image to booting splash screen by @xXJSONDeruloXx in #1587
  • Fix slowdowns faced when using onscreen controller by @Nightwalker743 in #1592
  • Created build for Quest in #1580
  • Fix Slay the Spire workshop mod launching by @Nightwalker743 in #1589
  • Add custom games user-supplied cover image support by @Catpotatos in #1494
  • Make driver and DXVK lists searchable by @Smithsonian1974 in #1558
  • Fixed case-sensitive cloud saves (eg Disco Elysium for Epic Games) by @phobos665 & me in #1598
  • Fixed GOG cloud saves for games that don't have client id like Dead Cells in #1596
  • fix: handle steam 0B depot download (fix recent update of Vampire Survivors DLC) by @joshuatam in #1590
  • Fixed games that stopped working in v0.9.2: removed 2022 vcredists from preinstall steps in #1571
  • Allow reusing active games from frontend instead of launching new ones in #1605
  • Added gamefix for subnautica 2 in #1572
  • Fixed several app not responding issues by @joshuatam in #1603
  • add How Long To Beat stats strip to game pages by @xXJSONDeruloXx in #1282
  • Fix keyboard Esc quick menu shortcut by @Nightwalker743 in #1532
  • Fix: add Exynos HUD fallbacks by @xXJSONDeruloXx in #1573
  • feat: Add QAM display brightness control by @xXJSONDeruloXx in #1525
  • Add Hold Mouse Button While Touching gesture option by @Nightwalker743 in #1513
  • Add relative touchscreen drag movement option by @Nightwalker743 in #1544
  • Fix shooter mode touch-side joystick routing by @Nightwalker743 in #1534
  • fix: steamservice crash on pic requests by @joshuatam in #1548
  • feat: custom game import as Steam based on PrefManager toggle in Settings by @phobos665 in #1531
  • Allow installation of full steam client after bionic client is enabled in #1552
  • Updated winhandler and evshim to fix freezes in #1553
  • feat: Improve Epic game download performance and reliability by @joshuatam in #1554
  • fix: pulseaudio always extract, update apache-compress version by @joshuatam in #1556
  • Allow ad-hoc signed builds of PRs by number in #1561
  • fix: allow scrcpy motion event to move mouse by @AndreVto in #1567
  • Fix installs on fresh SD cards in #1594
  • Add DXVK sarek 1.12.0 by @Catpotatos in #1588
  • fix(l10n): complete Korean localization by @sampple-korea in #1559
  • Return empty defaults when ImageFs metadata files exist but are empty by @Smuger in #1565
  • Fixed capsule art for GOG games in #1597
  • Add touchscreen keyboard and inverted pan actions by @Nightwalker743 in #1522
  • Repeat physical controller scroll bindings while held by @Nightwalker743 in #1602
  • Fix: Adding custom games from USB OTG drives silently fails by @sam1am in #1520
  • Add dinput override by @raynoxu1337 in #1495
  • Fix Exit Game ANR from rumble futex teardown race by @Nightwalker743 in #1607

New Contributors

Full Changelog: v1.0.0...v1.1.0-prerelease

v1.0.0

Choose a tag to compare

@github-actions github-actions released this 06 Jun 16:08
51298b3

Downloads

  • gamenative-v1.0.0.apk — Standard build (Android 8–14). Recommended for most users.

What's Changed

Added after prerelease

From prerelease

  • Brought in Vulkan Renderer from Winlator Ludashi (thank you @StevenMXZ) - improves performance and input latency
  • Updated controller implementation by @AndreVto - improves performance and input latency in #1471
  • Improvements to LSFG-vk framegen - should work more reliably. @xXJSONDeruloXx brought in lsfg-vk Android layer v1.0.2
  • Added modern build of GameNative app for latest version of Android - for Play Store release
  • Added beta bionic Steam implementation for online play with no Steam client overhead (back up your saves before using it) - by @joshuatam and me
  • Updated controller implementation - fixes Kingdom Hearts 1.5 + 2.5 ReMIX by @AndreVto
  • Several pulse audio fixes, reduced latency, reliably pause and resume by @joshuatam
  • Improve perf HUD temperature sensor accuracy and GPU usage coverage by @xXJSONDeruloXx in #1406
  • Automatic frontend sync for installed/uninstalled games by @vitormf in #1454
  • Fix: Stuck loading screen during Mono/XAudio install by @Catpotatos in #1395
  • Improve shortcut icons - use clientIcon instead of icon for steam shortcuts by @Raxcoms in #1402
  • Faster boots - cache Steam save file hashes between syncs by @kiequoo in #1227
  • Fix steam playtime not being tracked after sleeping the device or going offline - resend steam presence after reconnect by @xXJSONDeruloXx in #1278
  • Cap Steam DL size to installSize to avoid gigantic dl size reporting. by @phobos665 in #1482
  • Allow sign in with Steam Guard TOTP code by @peanut250 in #1241
  • Fixed stylus handling in TouchpadView by @ppsz in #1334
  • Steam cloud save fix - Two Point Museum works by @kiequoo in #1465
  • Epic Offline Mode for offline launches by @phobos665 in #1467
  • Fixed Steam games showing account name instead of user name by @utkarshdalal in #1492
  • Fix games sometimes continuing to run threads in background when paused and eating battery by @Catpotatos in #1491
  • Fix simultaneous dpad and left stick input by @Nightwalker743 in #1445
  • Fix range button scrolling in touchmode by @Nightwalker743 in #1446
  • Fix touchscreen click-drag cursor tracking by @Nightwalker743 in #1449
  • Fix hold gesture mouse click timing by @Nightwalker743 in #1450
  • fix: clear persona state and hide status picker on sign out by @ben-pearson in #1312
  • Show remaining storage space in Storage Manager by @ben-pearson in #1321
  • fix: Exclude custom games from compatibility filter by @joshuatam in #1412
  • chore: fexcore-2605 by @phobos665 and @linkq in #1422
  • don't block local launch when remote runs a non-Steam shortcut by @ben-pearson in #1396
  • fix: update child windows when parent geometry is changed by @AndreVto in #1436
  • Fix graphics glitches - Remove TU_DEBUG=deck_emu default. by @phobos665 in #1481
  • fix: add Korean and Romanian to language switcher, sort by ISO code by @linkq in #1349
  • i18n: extract booting splash tips into translatable string resources by @linkq in #1350
  • Fix RenPy workshop mod duplication by @Ivantyaj in #1394
  • fix: add game fix for Danganronpa 2 (STEAM 413420) by @tlt21 in #1301
  • fix(envvars): escape spaces on round-trip; fix crash on save by @jeremybernstein in #1429
  • sync offline achievements on reconnect by @xXJSONDeruloXx in #1268
  • fix: Cleanup/remove unused functions etc. by @phobos665 in #1362
  • Japanese translation by @utkarshdalal in #1475
  • fix: Improve process handling for reliable suspend/resume by @joshuatam in #1457
  • fix: Pause and resume PerformanceHudView with lifecycle by @joshuatam in #1463
  • Attempted added support for USB external storage by @utkarshdalal in #1476
  • fix Steam ForegroundServiceDidNotStartInTimeException crash by @phobos665 in #1485
  • fix Steam achievement timestamps by @phobos665 in #1473
  • fix(steam/download): close race that hangs Update/Verify at 0% by @jeremybernstein in #1434

New Contributors

Full Changelog: v0.9.2...v1.0.0

v1.0.0-prerelease

v1.0.0-prerelease Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 30 May 18:33
2bea2aa

Downloads

  • gamenative-v1.0.0-prerelease.apk — Legacy build (Android 8–14). Recommended for most users.
  • gamenative-v1.0.0-prerelease-modern.apk — Modern build (Android 11+). Built for the latest Android, so no security warning about an outdated target. No D drive access and no custom game support; glibc not supported, external storage location moved.

What's Changed

  • Brought in Vulkan Renderer from Winlator Ludashi (thank you @StevenMXZ) - improves performance and input latency
  • Updated controller implementation by @AndreVto - improves performance and input latency in #1471
  • Improvements to LSFG-vk framegen - should work more reliably. @xXJSONDeruloXx brought in lsfg-vk Android layer v1.0.2
  • Added modern build of GameNative app for latest version of Android - for Play Store release
  • Added beta bionic Steam implementation for online play with no Steam client overhead (back up your saves before using it) - by @joshuatam and me
  • Updated controller implementation - fixes Kingdom Hearts 1.5 + 2.5 ReMIX by @AndreVto
  • Several pulse audio fixes, reduced latency, reliably pause and resume by @joshuatam
  • Improve perf HUD temperature sensor accuracy and GPU usage coverage by @xXJSONDeruloXx in #1406
  • Automatic frontend sync for installed/uninstalled games by @vitormf in #1454
  • Fix: Stuck loading screen during Mono/XAudio install by @Catpotatos in #1395
  • Improve shortcut icons - use clientIcon instead of icon for steam shortcuts by @Raxcoms in #1402
  • Faster boots - cache Steam save file hashes between syncs by @kiequoo in #1227
  • Fix steam playtime not being tracked after sleeping the device or going offline - resend steam presence after reconnect by @xXJSONDeruloXx in #1278
  • Cap Steam DL size to installSize to avoid gigantic dl size reporting. by @phobos665 in #1482
  • Allow sign in with Steam Guard TOTP code by @peanut250 in #1241
  • Fixed stylus handling in TouchpadView by @ppsz in #1334
  • Steam cloud save fix - Two Point Museum works by @kiequoo in #1465
  • Epic Offline Mode for offline launches by @phobos665 in #1467
  • Fixed Steam games showing account name instead of user name by @utkarshdalal in #1492
  • Fix games sometimes continuing to run threads in background when paused and eating battery by @Catpotatos in #1491
  • Fix simultaneous dpad and left stick input by @Nightwalker743 in #1445
  • Fix range button scrolling in touchmode by @Nightwalker743 in #1446
  • Fix touchscreen click-drag cursor tracking by @Nightwalker743 in #1449
  • Fix hold gesture mouse click timing by @Nightwalker743 in #1450
  • fix: clear persona state and hide status picker on sign out by @ben-pearson in #1312
  • Show remaining storage space in Storage Manager by @ben-pearson in #1321
  • fix: Exclude custom games from compatibility filter by @joshuatam in #1412
  • chore: fexcore-2605 by @phobos665 and @linkq in #1422
  • don't block local launch when remote runs a non-Steam shortcut by @ben-pearson in #1396
  • fix: update child windows when parent geometry is changed by @AndreVto in #1436
  • Fix graphics glitches - Remove TU_DEBUG=deck_emu default. by @phobos665 in #1481
  • fix: add Korean and Romanian to language switcher, sort by ISO code by @linkq in #1349
  • i18n: extract booting splash tips into translatable string resources by @linkq in #1350
  • Fix RenPy workshop mod duplication by @Ivantyaj in #1394
  • fix: add game fix for Danganronpa 2 (STEAM 413420) by @tlt21 in #1301
  • fix(envvars): escape spaces on round-trip; fix crash on save by @jeremybernstein in #1429
  • sync offline achievements on reconnect by @xXJSONDeruloXx in #1268
  • fix: Cleanup/remove unused functions etc. by @phobos665 in #1362
  • Japanese translation by @utkarshdalal in #1475
  • fix: Improve process handling for reliable suspend/resume by @joshuatam in #1457
  • fix: Pause and resume PerformanceHudView with lifecycle by @joshuatam in #1463
  • Attempted added support for USB external storage by @utkarshdalal in #1476
  • fix Steam ForegroundServiceDidNotStartInTimeException crash by @phobos665 in #1485
  • fix Steam achievement timestamps by @phobos665 in #1473
  • fix(steam/download): close race that hangs Update/Verify at 0% by @jeremybernstein in #1434

New Contributors

Full Changelog: v0.9.2...v1.0.0-prerelease

v0.9.2

Choose a tag to compare

@github-actions github-actions released this 09 May 10:59
cd1670f

What's Changed

  • Revert multicontroller support, fix controller issues on 0.9.1
  • Epic denuvo support, Hogwarts Legacy working (requires sign out of Epic and back in)
  • Correct half-texel offset in FSR RCAS sampling by @xXJSONDeruloXx in #1386
  • Ensure single-depot DLCs are not filtered by language (fixes Skyrim in Japanese) by @joshuatam in #1398
  • Exclude Steam China depots from download consideration (fixes Eastw ard in Chinese), requires log out and log inof Steam by @joshuatam in #1399
  • Fixed games showing as 0B if deleted from storage manager, fixed Resume button, other downloading improvements
  • Fix disabled mouse in Glibc - allow XI2 only on bionic container by @AndreVto in #1389

Full Changelog: v0.9.1...v0.9.2

v0.9.2-prerelease

v0.9.2-prerelease Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 08 May 15:19

What's Changed

  • Revert multicontroller support, fix controller issues on 0.9.1
  • Epic denuvo support, Hogwarts Legacy working (requires sign out of Epic and back in)
  • Correct half-texel offset in FSR RCAS sampling by @xXJSONDeruloXx in #1386
  • Ensure single-depot DLCs are not filtered by language (fixes Skyrim in Japanese) by @joshuatam in #1398
  • Exclude Steam China depots from download consideration (fixes Eastw ard in Chinese), requires log out and log inof Steam by @joshuatam in #1399
  • Fixed games showing as 0B if deleted from storage manager, fixed Resume button, other downloading improvements

Full Changelog: v0.9.1...v0.9.2-prerelease

v0.9.1

Choose a tag to compare

@github-actions github-actions released this 04 May 15:46
4faaf13

What's Changed

Added since prerelease

  • LSFG-VK frame generation integration by @xXJSONDeruloXx in #1322
  • Fixes for games not appearing, DLC not appearing and some games showing as 0B.
  • Fixes for offline launches via frontends by @jeremybernstein in #1283
  • Fixes for frame rate cap, task manager, FSR fit scaling mode to preserve container aspect ration by @xXJSONDeruloXx
  • let XI2 throw error on unimplemented opcode (lets EA app install) by @AndreVto in #1354
  • Proton symlink fixes by @unbelievableflavour

From v0.9.1-prerelease

And many more:

New Contributors

Full Changelog: v0.9.0...v0.9.1

v0.9.1-prerelease

v0.9.1-prerelease Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 29 Apr 10:51
bb9a75e

What's Changed

And many more:

New Contributors

Full Changelog: v0.9.0...v0.9.1-prerelease

v0.9.0

Choose a tag to compare

@github-actions github-actions released this 08 Apr 01:14

What's Changed

Fixes since prerelease:

Fixes from 0.9.0-prerelease:

And many more:

Read more