Repository navigation
gamescope: hide the boot splash on the first mapped window, as X11 does (payload 20261023.3) #2230
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Changes from all commits
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -98,6 +98,9 @@ object ContainerUtils { | |
| DefaultVersion.STEAM_TYPE = Container.STEAM_TYPE_HEADLESS | ||
| DefaultVersion.ASYNC_CACHE = "0" | ||
| } | ||
| DefaultVersion.DISPLAY_SERVER = Container.defaultDisplayServer( | ||
| GPUInformation.getRenderer(context).orEmpty().contains("adreno", ignoreCase = true), | ||
| ) | ||
|
Comment on lines
+101
to
+103
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🎯 Functional Correctness | 🟡 Minor | ⚡ Quick win 🔎 Supported by static analysis
Initialize display defaults in
Suggested fix
🤖 Prompt for AI Agents
|
||
| } | ||
|
|
||
| fun getGPUCards(context: Context): Map<Int, GpuInfo> { | ||
|
|
||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
P2: Adreno containers created before
MainActivity.onCreatestill default to X11. Move this GPU-dependent initialization into application startup, or resolve the default ingetOrCreateContainerwhen the global preference is unset, so service-created containers also receive gamescope.Prompt for AI agents