A tiny simple zig library for loading STL files with binary and ASCII support
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Updated
Jun 17, 2025 - Zig
A tiny simple zig library for loading STL files with binary and ASCII support
Zig bindings for Jolt Physics — vendored upstream Jolt, real C ABI with plain function-pointer callbacks, host allocator injection, ABI drift guarded by tests
Zig bindings for meshoptimizer — vendored upstream v1.2, complete surface enforced at compile time, host allocator injection, ABI drift guarded by tests
Zig bindings for the ozz-animation runtime — vendored upstream ozz, real C ABI, host allocator injection, ABI drift guarded by tests
Text shaping and glyph rasterisation for Zig: vendored FreeType, HarfBuzz, SheenBidi and libunibreak behind one package.
Zig bindings for flecs — vendored upstream, host allocator injection, ABI drift checked by tests
Zig bindings for recastnavigation — bake a navmesh from level geometry, then path over it at runtime. Vendored pinned upstream, real C ABI, host allocator injection, ABI drift guarded by tests.
A classic Pong clone implemented in Zig using Raylib - demonstrating game development fundamentals and modern Zig programming practices.
Sudoku game created in Zig using the Raylib library.
Zig bindings for cgltf — vendored upstream v1.15, complete surface enforced at compile time, std.mem.Allocator and std.Io adapters, ABI drift guarded by tests
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