Metal Quake — Quake rebuilt entirely on native Apple technologies. Metal rendering, PHASE spatial audio, Core Haptics, GameController, Network.framework, SwiftUI, GCD, CoreML. Zero third-party dependencies.
macos swift proof-of-concept metal game-engine quake gcd spatial-audio haptics tech-demo ray-tracing coreml swiftui mesh-shaders apple-silicon liquid-glass metalfx phase-audio
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Updated
Apr 2, 2026 - C++