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Real-time sync engine for TypeScript. Keeps a server-side database in sync with offline-first browser clients — optimistic writes, HLC conflict resolution, and end-to-end type inference over WebSocket, SSE, or polling.
Offline-first field data capture with sync: per-field merge policies over a causal oplog, resumable media upload, schema-version negotiation, and a 20-device reconnection-storm harness
Age assurance as distributed state: mergeable consent ledger (HLC + CRDT fold), multi-source age reconciliation, jurisdiction-aware fail-closed capability gate, monotone server propagation. Swift 6 SPM.
The stdlib-only foundation of the thesmos ecosystem: clock, crypto, decimal, id, rand, resilience and telemetry seams for deterministic, reproducible Go services.
A multiplayer whiteboard on a hand-rolled CRDT - offline merge, time travel, character-level co-editing. Try the in-browser playground: partition the network, watch two replicas reconverge.