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hexgame
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An AI agent is created which plays the game of Hex using min-max and alpha-beta pruning to best his human counterparts. The AI moves are evaluated using the evaluation function in which different heuristics are used to select the best move. The alpha-beta pruning helps in finding the best move faster.
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Jun 6, 2021 - Java
HexGame usign Min-Max alpha beta pruning with dijkstra and multithreading optimized
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Mar 2, 2022 - Java
Java program for Autonomous player of Hex Game by using the Alpha Beta Pruning technique.
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Jun 9, 2021 - Java
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