Sabotage-Express is a 2D puzzle game created in Godot for the 42 Game Jam 2026. Connect the detonator to the dynamite by placing cable pieces on the grid before the train arrives.
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Jul 16, 2026 - GDScript
Sabotage-Express is a 2D puzzle game created in Godot for the 42 Game Jam 2026. Connect the detonator to the dynamite by placing cable pieces on the grid before the train arrives.
This project was created as part of GemJam 2026, challenging our team to design and develop a complete game within the jam timeframe. The result is a fun local multiplayer experience that emphasizes cooperation, quick reflexes, and arcade-style action.
Short Alpha version of a game i developted for a Game Jam
This is a repository will hold all of our game's files.
Aetheris is an addictive, incremental multiplayer hacking game built for the Gamedev.js Jam 2026 (Ethereum Challenge). Players act as elite operatives attacking a central Mainframe while generating cryptocurrency, buying upgrades, upgrading their botnets, and trading their hard-earned data on the dynamic market.
Tower defense clicker. Defend your sandcastle from anyone daring to destroy it. Submittion for "Micro Jam #58".
Beat em up roguelike where you control Omura in his adventure to defeat his other half and turn into God´s sentinel
A 2D platformer where your keyboard shortcuts are your weapons. Copy. Paste. Survive. Don't lose Ctrl.
This is the repository for the code of "Brach Ball Bounce" a game featured on the Comfy Jam: Summer 2026 game jam. This game was made using Phaser v4.1.0 and packaged with Electron JS as a Windows executable.
A young martian soldier is completing a training course in a military base.Developed in 2 days with my son Romain for the Kenney Jam 2026 https://itch.io/jam/kenney-jam-2026/entries using Godot. It was our first jam and to was a very fun experience.
Jeu pour la GameJam WII 2026 du 803Z
The Night Shift is a first-person horror survival game developed using Unity 3D during Global Game Jam 2026 by Team MixedRice.
First-person wave survival game made in 7 days for SnowHornet Game Jam 2026. No weapons — jump on enemies to kill them.
not fun game made for Godot Wild Jam #94
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