TIC-80 is a fantasy computer for making, playing and sharing tiny games.
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Updated
Jul 6, 2026 - C
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
Rust library to create a Good Game Easily
Esoterica Engine
The procedural generation voxel engine
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Miku fan-made free MikuMikuDacne renderer
A comprehensive list of custom game engines
在大型游戏中经常使用分布式,分布式中因为游戏逻辑会经常游戏事务,借助redis特性我们可以实现分布式锁和分布式事务。很多redis集群不支持redis的事务特性。 这个框架用来解决分布式服务器下redis集群事务失效的情况下,基于分布式锁完成分布式事务。支持独占锁,共享锁,读写锁,并且支持事务提交失败情况下的回滚操作,让开发者可以有更多时间侧重游戏逻辑.
Cross Platform D-Lang Game Engine with scripting support
A visual programming AVG engine / VM based on .NET
Game Pencil Engine a game engine written from the ground up.
A 2D game engine based on SDL2/C++
3D Infinite Computer Universe
please update from this place https://gitee.com/manykit/PHOENIXEngine.git
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