⚔️ Turn-Based Game Balance Adjustment Tool
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Updated
Aug 26, 2026 - JavaScript
⚔️ Turn-Based Game Balance Adjustment Tool
AI agent skill: end-to-end indie game design — system mechanics, numeric balancing, GDD, narrative, audio, marketing, post-launch ops
Model resource economies and game-system feedback loops, then simulate them step by step.
Some mods make clay too easy to get. Sad!
Quantitative Approach to Game Balancing using Nash Equilibirum concentration and Variance compression to ensure strategic entropy and fix soft dominance problem
A program made to assist in determining the total number and type of enemy encounters for turn-based RPG game development.
A helper app to craft your own "Top Trumps" card game with balanced values.
A repository that explores how to apply Donald Knuth's Algorithm X via Dancing Links to Pokémon type coverage.
Tool for game designers. A WPF desktop tool for loading, editing, validating, and comparing game unit balance data. Features live metrics, filtering, visual comparisons, validation warnings, undo/redo, and safe JSON saving. Built with C#, .NET, MVVM, and clean architecture.
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