box3d
Here are 17 public repositories matching this topic...
Godot Extension to add Box3D physics
-
Updated
Aug 9, 2026 - C++
An idiomatic C# binding for Box3D, Erin Catto's 3D physics engine. No managed allocations on the simulation hot path, NativeAOT- and trimming-ready, with native binaries for Windows, Linux and macOS on x64 and arm64.
-
Updated
Aug 10, 2026 - C#
Create a box for a PCB using laser cutting machine
-
Updated
Apr 29, 2023 - OpenSCAD
Physics sumo party game: deterministic C simulation compiled to WASM, serverless multiplayer over WebRTC lockstep. 20 arenas, map editor, bots.
-
Updated
Jul 9, 2026 - TypeScript
Deterministic network rollback physics for Unreal and Godot with Box3D
-
Updated
Jul 24, 2026 - C++
Flexible 3D detection framework supporting diverse datasets, anchor boxes, and multi-object inference.
-
Updated
Sep 3, 2024 - Python
A backtracking approach in Java for a box puzzle, perhaps similar to Sudoku
-
Updated
Aug 1, 2026 - Java
A Babylon.js Physics V2 plugin backed by box3d-wasm, a WebAssembly build of Erin Catto's Box3D rigid body engine.
-
Updated
Aug 15, 2026 - TypeScript
PSP port of Erin Catto's Box3D physics engine with VFPU acceleration and GU rendering
-
Updated
Jul 12, 2026 - C
Ce programme permet d'afficher en mode 640x480 en 65536 couleurs un cube de couleurs de format RVB lequel correspond à chacun des axes (X = Rouge, Y = Vert, Z = Bleu).
-
Updated
Dec 14, 2021 - Pascal
Box3D (Erin Catto's 3D physics engine) integration for Unreal Engine 5.7 — bodies, joints, queries, soft bodies, static scene mirror, baked collision, prediction/rollback. MIT.
-
Updated
Aug 12, 2026 - C
Improve this page
Add a description, image, and links to the box3d topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the box3d topic, visit your repo's landing page and select "manage topics."