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arm-mali
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Vulkan TBDR rendering optimizations for ARM Immortalis-G720 MC12 (Samsung Galaxy Tab S10 Ultra, Dimensity 9300+). Includes barrier reduction, memory stability fixes, missing feature fallbacks for Mali/Immortalis GPUs. ~60% FPS improvement in demanding titles.
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Mar 12, 2026 - C++
LLM agent that optimises GLSL ES shaders for mobile (Mali) GPUs within a perceptual quality budget: speed-ups verified with Arm's Mali Offline Compiler, visual changes checked with NVIDIA's FLIP on headless renders.
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Updated
Oct 5, 2026
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