Im using a Sayodevice o3c with SOCD[last input prority] (also known as Snappy Tappy for Wooting) set for space and up
on Vanilla GD if i hold a key and the press the other one without letting go of the first key, the wave (or input) would still be going up, but with CBF enabled and doing the act (which is basically holding the 2 keys at once) the input gets voided
video for visual:
https://github.com/user-attachments/assets/595b7b3c-e662-43d0-a5f2-88938da30e66
OS: Linux NixOS
Proton: 10.0-4
Steam launch options:
LD_PRELOAD="$LD_PRELOAD=/usr/lib/libevdev.so.2" PROTON_ENABLE_WAYLAND=1 DXVK_FRAME_PACE=low-latency-vrr-144 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia __GLX_SYNC_TO_VBLANK=0 WINEDLLOVERRIDES="xinput1_4=n,b" %command%
native Steam
Input on my user group
CBF works fine otherwise
Im using a Sayodevice o3c with SOCD[last input prority] (also known as Snappy Tappy for Wooting) set for space and up
on Vanilla GD if i hold a key and the press the other one without letting go of the first key, the wave (or input) would still be going up, but with CBF enabled and doing the act (which is basically holding the 2 keys at once) the input gets voided
video for visual:
https://github.com/user-attachments/assets/595b7b3c-e662-43d0-a5f2-88938da30e66
OS: Linux NixOS
Proton: 10.0-4
Steam launch options:
LD_PRELOAD="$LD_PRELOAD=/usr/lib/libevdev.so.2" PROTON_ENABLE_WAYLAND=1 DXVK_FRAME_PACE=low-latency-vrr-144 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia __GLX_SYNC_TO_VBLANK=0 WINEDLLOVERRIDES="xinput1_4=n,b" %command%
native Steam
Input on my user group
CBF works fine otherwise