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Stereo Vision #476

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@EJainDev

Stereo Vision work tracker

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  1. nitiTyagii commented on Oct 6, 2026

    @nitiTyagii
    Contributor

    Progress update:

    Done (pushed on stereoVision):

    • Created the stereoVision package and all files (exluding sim)
    • StereoVisionIO has its own inputs specific to the game piece detection
    • StereoVisionIOPhotonVision builds a ray per camera from the detection angles and camera mount

    Next:

    • Implement triangulate() (find where the two rays intersect or come closest) @LashikaKapoor28 has a working method to test
    • Replace placeholder camera coordinates in StereoVisionConstants with actaul values
    • tune the minDetectionConfidence
  2. linked a pull request that will close this issueadding stero logic #478on Oct 11, 2026
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