Shockwave is a work in progress flash driven game engine that heavily relies on rvm_flash while also utilizing glfw and some other libraries.
Hello, welcome to Shockwave! A game engine that I decided to make after finding out that Castle Crashers heavily utilizes flash & actionscript.
This is mainly made for learning experience and fun! I also wanna show people that like flash can still be used for cool ass things despite the fact it's dead!
We use CMake for building because I like it & it's crossplatform, but mainly because I like it :)
All of the libraries needed are already included here so you shouldn't need anything besides a C++ compiler & CMake!
But anyways...
We use:
- GLFW and OpenGL 3.2 for Window Creation, Rendering, and Input
- OpenAL Soft + stb_vorbis for Audio
- GLM for Math
- rvm_flash for all flash related things