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Shockwave

Shockwave is a work in progress flash driven game engine that heavily relies on rvm_flash while also utilizing glfw and some other libraries.

Introduction

Hello, welcome to Shockwave! A game engine that I decided to make after finding out that Castle Crashers heavily utilizes flash & actionscript.

This is mainly made for learning experience and fun! I also wanna show people that like flash can still be used for cool ass things despite the fact it's dead!

Building

We use CMake for building because I like it & it's crossplatform, but mainly because I like it :)

Requirements

All of the libraries needed are already included here so you shouldn't need anything besides a C++ compiler & CMake!

But anyways...

We use:

  • GLFW and OpenGL 3.2 for Window Creation, Rendering, and Input
  • OpenAL Soft + stb_vorbis for Audio
  • GLM for Math
  • rvm_flash for all flash related things

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Shockwave is a work in progress flash driven game engine that heavily relies on rvm_flash while also utilizing glfw and some other libraries.

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