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This repo contains a Ruby on Rails webserver that is able to receive game data from Counter Strike 2 players in realtime and provides API endpoints for accessing said game data (kills, deaths, etc.).

My related project ESP32-CS2-Killtracker contains the code for a microprocessor with a display to fetch and display killcounts for any given player via HTTP Polling.

Documentation to come.

  • Ruby version

  • System dependencies

  • Configuration

  • Database creation

  • Database initialization

  • How to run the test suite

  • Services (job queues, cache servers, search engines, etc.)

  • Deployment instructions

  • ...

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Realtime Killtracker

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