Race against the clock to patch bugs in your upcoming game in this action-packed platformer! The catch? The game's so broken you have to exploit those bugs to navigate through levels.
By activating the pause menu, your double jump counter is reset to one, allowing you to double jump infinitely in the air. This glitch is useful for getting past large gaps (such as the gap in level 1) or scaling tall heights (such as the "tower" in level 1).
While some glitched tiles simply disappear if you try to stand on them, others can be broken by the player's attacks, allowing them to access blocked off areas. To trigger this glitch, simply attack certain glitched tiles to destroy them.
The flying enemy type can be killed by the player next to a wall/roof to turn (or "corrupt") surrounding tiles into breakable tiles. This glitch is first encountered in level 3. It can be used to get past blocked areas.
- There is no background music.