Always learning, always curious
I build high-performance tools and solve complex problems in C, C++, Python, Go and Assembly.
I'm currently focused on building high-performance computational fluid dynamics (CFD) libraries.
I'm also a puzzle solver, and I enjoy carcking real world 3d puzzles.
- The Bloom Filter Optimization Saga: A Deep Dive into Go Assembly and AVX2
- The Bloom Filter Optimization Saga: Anatomy of a Go Concurrency Bug - Part 2
- The Bloom Filter Optimization Saga: Anatomy of a Go Concurrency Bug - Part 1
- The Bloom Filter Optimization Saga: From 3 Seconds to 66 Microseconds
- The most profound rules of software development.
Level 1: The Systems Check (C)
main(){int i=1801675112;puts(&i);}✨ Reveal Answer
hack (It prints the integer bytes as ASCII: 0x6B636168 -> h a c k)
Level 2: The Logic Gate
If Slow is Smooth and Smooth is Fast...
How much time is lost by rushing?
✨ Reveal Answer
All of it. (Rushing creates mistakes, mistakes require fixing, fixing takes time.)
Level 3: The Hidden Flag
Somewhere in this profile is a hidden message.
(Inspect the source, you must)
✨ Reveal Answer
Shell we play a game? (Base64 decoded from the HTML comment)





