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Add LOLLIPOP CHAINSAW RePOP 1.21.1 support - #684
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Add the 1.21.1 profile, shader/prewarm data and Mac gallery entry. Implement verified Maxwell 32-bit global ATOM.CAS with signed offsets, predication and the old-value result; retain automatic Unreal allocator/region discovery and upstream task/mesh buffer layouts. Keep the recorded manual gameplay and historical measurements distinct from current compilation and fixture coverage.
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Current chain integration — November 13, 2026
Published commit
f6a6261852f5c1bb2161cd8c06dc9f4d64a8b8a3rebases the previously published1ecdeac719dff1a982c8f0480588a38f825ff089onto main90b7cefd1d572ab05859c73930b436c4040cd25c. The confirmed conflict was only the generated chain header: it is regenerated from the actual Maxwell CAS + current tessellation-chain inputs as25f4175be43c. All other paths match the automatic source merge, including main's tessellation replay/build logic and later shader-extraction corrections. MaxwellATOM.CASremains distinct from main's AmpereATOMG.CAS; RePOP's profile remains necessary.The entire NativeAOT translator source graph, universal executable, tool lock, RePOP profile and CAS test inputs are byte-identical to published
1ecdeac7. The earlier .NET SDK 10.0.402 NativeAOT build, no-weak-import checks, and ARM64/Rosetta output-identity results therefore still apply to those exact artifacts; no physical Intel or new game claim is made. Supported Metal 32023.922.4 / SPIRV-Cross pins are unchanged.Fresh checks on this candidate with Python 3.14.6 and Xcode 27.2 (27B52), Metal 32023.922.4:
DMSH_TEST_XLATE=$PWD/dm/gfx/tools/dmsh_xlate_bin/dmsh_xlate DMSH_TEST_METAL=1 DMSH_TEST_METAL_SDKS=macosx,iphoneos DMSH_TEST_GPU=1 MTL_DEBUG_LAYER=1 python3 -m unittest -v dm.tools.tests.test_global_atomic_cas dm.tools.tests.test_nsp_chain dm.tools.tests.test_shader_lib dm.tools.tests.test_docs dm.tools.tests.test_native_tools dm.tools.tests.test_dmsh_abi: 63 passed, no skips. Includes 11 CAS readbacks with Metal validation, signed-address/unsupported-form checks and both SDK compiler paths.make -C dm/gfx/tests GAME=0100DD301A686000 -j2 check_t_tess: 3 passed, no skips, including GPU expansion/layout checks with two seeds.make -C dm/host GAME=0100DD301A686000 -j3: passed with the new chain header and main tessellation renderer.tool_lock.py --check-toolspassed.Pinned Ruff 0.17.2 / Pyright 1.1.414:
dm/tools/lint_python.pypassed, 321 findings against 321 baseline entries, zero new/stale; baseline unchanged.Impacted-game limit: RePOP remains the profile affected by this feature, while the shared chain/tessellation integration can reach other games. Synthetic CAS, ABI/library and tessellation coverage above is not a full game regression. Automated RePOP gameplay/extraction remains stopped; no full game shader rebuild, game launch, current gameplay or performance pass is claimed. Libraries stamped with an older chain are not validated for this new chain; current game/library validation remains open. Earlier manual gameplay and shader comparisons below are historical. A new full native graphics campaign was not repeated; previous profile-specific failures/skips remain historical evidence, not fresh results on this revision. Remote CI on this replacement head is pending verification.
Previous published description, original commit context and validation history (historical; preserved verbatim)
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and the verified Maxwell global 32-bit
ATOM.CASinstruction with signed extended addressing. Main still lacks the profile and Maxwell implementation. The existing Ampere instruction remains included.Published commit
1ecdeac719dff1a982c8f0480588a38f825ff089rebases11d8ba396f4ac109e17f137170cb900a8c9ffe38onto2401b288717463f81080ab20034aec9351a37fa6. The complete RePOP profile and Maxwell production patch are preserved. Main’s native translator migration replaces the old managed DLL/PDB package. The combined source was built with the documenteddm/tools/native_tools.sh dmsh_xlateprocedure, using Microsoft .NET SDK 10.0.402, for ARM64 and x86-64. The supported Metal 32023.922.4 and SPIRV-Cross pins remain intact. Combined chain8f2c1935f064.The 249-case shader validation ran on
41e2b61f405df1ce1bb67d574f0e4607591bfb70against72ca2e09d565e8c144ad27f191948082e22464fa. All native translator sources, binary bytes and CAS/profile test inputs are identical in the final stamp-reader integration. The final chain and shader-library checks are recorded below.Validation on Apple M2 Max, Xcode 27.2 and native Python 3.14:
90b90d480e6aaf7eand produce byte-identical optimized CAS SPIR-V. Both carry no weak imports. The x86-64 slice ran under Rosetta on Apple Silicon. Physical Intel remains untested./vartemporary-path symlink incorrectly. Canonicalizing that path corrected the setup, and the complete suite passed on rerun. The GPU cases exercise the bundled native translator.The comparison targets remain RePOP for its profile and Maxwell CAS, Scarlet and Tears of the Kingdom for recorded buffer atomics, Breath of the Wild for the shared NVN chain, and Bananza for Ampere/HMMA. Read-only discovery found no qualifying builds of these five under the inspected roots. Full game regression, current gameplay, full RePOP shader rebuilding and device validation remain open. Earlier gameplay and full graphics results retain their original revision labels below. A full native graphics suite on this revision remains open. Remote CI remains pending verification.
Historical published description, validation and original commit context
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell global 32-bit
ATOM.CASwith signed extended addressing. Current main still has the Maxwell stub. Its AmpereATOMG.CASis a separate instruction.Current integration, 2026-11-10
Published commit
11d8ba396f4ac109e17f137170cb900a8c9ffe38rebases0f88e42743f79c0b212ee49475d573a9853fe0a2ontobbea4c90f136f478e25228bc3d4ab33c77420f2e. The RePOP profile and Maxwell patch are preserved. Main retired the screenshot gallery and uses the complete game table for original Switch titles. RePOP is listed there with its game note. The original screenshot is preserved in the earlier published revision0f88e42743f79c0b212ee49475d573a9853fe0a2.The five managed translator outputs were rebuilt with .NET SDK 10.0.402 from the combined sources at
28d600a333e8ab5e498bbd16ba36e17f04d9ca9d. The final renderer-only integration leaves those build inputs and artifacts byte-identical. Main’s uniform-buffer bounds and vector-load changes, dependency graph, universal launcher, and compiler pins are preserved. The tool lock passes with Xcode 27.2 and Metal 32023.922.4 for both SDKs. Combined chaine35eeaceb813. AnyCPU metadata and launcher signature passed their checks on the identical package. Managed x64 execution and physical Intel validation remain open.Validation on this revision
28d600a333e8ab5e498bbd16ba36e17f04d9ca9drecorded 292 passes, four failures and six errors in 302 tests. Exact main5e1c1aecreproduced all ten. Three Pokopia assertions still expect unguarded uniform reads, six mesh tests lackdmsh_fetchin their fixture scope, and the ABI literal ratchet counts a third"?"string innvn_mtl.m. The final pin and candidate reproduce the same ABI finding. The translator and the affected Pokopia and mesh inputs are identical across the final integration.dmsh_build.py. Exact main reproduces the same log. The final integration leaves Python inputs unchanged.The comparison targets are RePOP for the profile and Maxwell CAS, Pokémon Scarlet and Tears of the Kingdom for recorded buffer atomics, Breath of the Wild for the NVN chain, and Bananza for adjacent Ampere and HMMA coverage. Read-only discovery found no runnable Mac builds for these five under the inspected roots. Current gameplay, full game regression, RePOP shader rebuilds, and iOS-device validation remain open. Remote CI remains pending verification.
Historical published description, measurements and original commit context
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell 32-bit global
ATOM.CAStranslation. Main still has the Maxwell stub. The RePOP profile and signed extended addressing remain distinct from main's AmpereATOMG.CAS.Current integration, 2026-11-09
Published commit
0f88e42743f79c0b212ee49475d573a9853fe0a2rebases61c470a019504a034c188ba1dcb83ce116345998onto413e8808e0799eab8730688f082835aeeaca84c5. The RePOP profile, gallery entry, and Maxwell patch are preserved. The translator retains main's new vector-load lowering and the combined chain includes main's mesh scheduling, shader builder, and ABI changes. The managed artifacts were rebuilt from the combined source with .NET SDK 10.0.402. Main's universal apphost, runtime dependency graph, and supported compiler pins are preserved. The combined chain is86dd1764a981.Validation on this revision
make -C dm/host GAME=0100DD301A686000 -j3, and the native frame-rate fixture passed. Host and renderer sources match the separately tested optimizer head72a05e090e2d7e02ba7745c459f0382dc56afb8dapart from the generated chain header. That head's full native campaign remains incomplete due to two reproduced main-profile fixture failures. A full graphics run on this head remains open.dm/tools/unity_bucket.py. Exact current main produces the same diagnostic log. The lint baseline is unchanged. Local LLVM 23 C lint remains open.RePOP is the direct game comparison for the profile and Maxwell CAS. The static impact report identifies Pokémon Scarlet and Tears of the Kingdom through buffer atomics, and Breath of the Wild through the shared NVN chain. Bananza adds adjacent Ampere and HMMA coverage. Read-only discovery found no runnable Mac builds for these five under the inspected game roots. Current gameplay, full RePOP shader rebuilds, game regressions, and device validation remain open. The earlier manual gameplay and timing evidence retains its original revision labels. Remote CI on this head is pending verification.
Historical published description, measurements and original commit context
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell 32-bit global
ATOM.CAStranslation. The RePOP profile and Maxwell opcode0xeef1with signed extended addressing remain distinct from main's AmpereATOMG.CAS.Current integration, 2026-11-08
Published commit
61c470a019504a034c188ba1dcb83ce116345998rebases886cb0623acbf3472a3f0bb1576303bff31379efonto62f6a52c4fa9b42b73e5c37ef9a88794c8d15ae5. The gallery was regenerated from main's current table plus the RePOP entry. The Rogue Prince of Persia retains its “60 fps, up to 120 on the Mac” caption. The RePOP profile, Maxwell translator source, bundled binaries, fixtures and compiler lock are byte-identical to the previous head. The chain remains8ea3ad807243and the bundled translator reports0bd66426675438a9.Validation on this revision
make -C dm/host GAME=0100DD301A686000 -j2. The nativet_fpslockfixture passed integer, float, vSync and build-gated FPS cases. These checks cover main's new host code without launching a game.dm/tools/tests/test_patches.py. Pinned lint run at exact current main reproduces the byte-identical log. The baseline is unchanged. Local LLVM 23 C lint remains open.The previous head
886cb0623acbf3472a3f0bb1576303bff31379efpassed 214 focused tests, including 11 Maxwell CAS synthetic GPU cases. The shader tools, translator artifacts, ABI, test inputs and RePOP profile match that revision byte for byte. The previous results retain that revision label. Full native graphics coverage on the current head remains open.The static impact report identifies Pokémon Scarlet and Tears of the Kingdom through buffer atomics, and Breath of the Wild through the shared NVN chain. RePOP is included for its new profile and Maxwell CAS. Bananza is a comparison target for adjacent Ampere and HMMA behavior. The read-only inventory found no runnable builds for those five games under the inspected roots. Full game regression, current gameplay, RePOP shader rebuilding and device validation remain open. Remote CI on this head is pending verification.
Historical published description, measurements and original commit context
The revision-specific results and limitations below predate this refresh.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell 32-bit global
ATOM.CAStranslation. Main implements AmpereATOMG.CASat opcode0x3a9. This branch supplies Maxwell opcode0xeef1, signed extended addressing and the RePOP profile.Current integration, 2026-11-08
Published commit
886cb0623acbf3472a3f0bb1576303bff31379efrebasesbcb4ca5ee31387b75c855ce9e164f24eb77c9321onto555122a9069235441d5a88955105397ec6d53686. The gallery includes the newly added main profiles and RePOP. The chain header was regenerated from the combined inputs, including main's uniform-handle table and output-mask changes. Combined chain8ea3ad807243.The Maxwell source patch retains stable patch ID
5d01ebde522366006731214b5c7b032ce0dfcc60. The complete C# inputs, dependency metadata, bundled translator and lock match the previous tested revision byte for byte. The translator was carried forward from that build. Its embedded source digest is0bd66426675438a9. The currenttool_lock.py --check-toolscheck passes with Xcode 27.2 (27B52), Metal 32023.922.4 for both SDKs and the pinned SPIRV-Cross. Apphost signature and AnyCPU metadata checks pass. Managed x64 and physical Intel execution remain open.Validation on this revision
make -C dm/host GAME=0100DD301A686000 -j2. This revision's native coverage is the host build and the synthetic GPU cases. The previously recorded full graphics runs retain their original revision labels below.dm/tools/tests/test_patches.py. Exact main reproduces the byte-identical lint output. The feature retains the current baseline. Local LLVM 23 C lint remains open. Generated documentation, chain verification and whitespace checks pass.The game comparison set is RePOP for the profile and Maxwell CAS, Scarlet and Tears of the Kingdom for recorded buffer atomics, Breath of the Wild for the shared NVN chain, and Bananza for Ampere and HMMA coverage. Read-only inventory found no builds for those five games under the inspected roots. Full game regressions, full RePOP shader rebuilding, extended play and iOS-device validation remain open. Remote CI remains pending verification.
Historical published description, measurements and original commit context
The revision-specific results, failures, limitations and original commit messages below predate this refresh.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell 32-bit global
ATOM.CAStranslation. Main'sATOMG.CAShandles Ampere opcode0x3a9. This branch retains Maxwell opcode0xeef1, signed extended addressing and the game profile. The Maxwell patch keeps stable patch ID5d01ebde522366006731214b5c7b032ce0dfcc60.Current integration, 2026-11-07
Published commit
bcb4ca5ee31387b75c855ce9e164f24eb77c9321rebases937da3b8080c1084067edda6167a5706b83782d2onto01abf27977aa4a7366c4a14bc58d9eae75f1d8e6. The profile and commit message are preserved. The Makefile keeps both fixture exclusions, and the gallery and symptom index were regenerated from their sources.The five bundled DLL/PDB files match a .NET 10.0.402 publish of the combined sources. The upstream universal apphost and complete 61-entry runtime dependency graph match main. The embedded source digest is
0bd66426675438a9, and the combined chain is24d0349856e8.tool_lock.py --check-toolspasses with Xcode 27.2 (27B52), macOS and iOS Metal 32023.922.4, and the pinned SPIRV-Cross. AnyCPU metadata and strict apphost signature checks pass. Managed x64 execution and physical Intel validation remain open.Validation on this revision
make -C dm/host GAME=0100DD301A686000 -j2. Selected native fixtures passed with 243 NVN checks, 15 suspend checks, 16 global-memory word checks, 10 image-view checks and 81 pool-note checks.c9fc4492and060aef96address the earlier pool-array assertion and missing native link dependency. The pool-array case,t_nvnandt_gfx_suspendall passed here. The strict HMMA malformed-parameter and output-reference cases also passed.Static impact identifies Scarlet and Tears of the Kingdom through recorded buffer atomics and Breath of the Wild through the shared NVN chain. The comparison set also includes RePOP for its profile and Maxwell CAS, and Bananza for Ampere and HMMA coverage. Read-only inventory found no builds for those five games under the inspected roots. Full game regressions, a full RePOP shader library rebuild, extended play and iOS-device validation remain open. The test scope here is the local host build and focused synthetic and native fixtures. Remote CI remains pending verification.
Historical published description, measurements and original commit context
The revision-specific results, failures, limitations and commit messages below predate this refresh.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 and Maxwell 32-bit global ATOM.CAS translation. Both remain absent from current main. Upstream
04df08d4implements Ampere ATOMG.CAS (0x3a9); this PR's Maxwell ATOM.CAS (0xeef1) decoder/emitter and signed extended-address correction are distinct and retained. Upstream Ampere CAS/INC/DEC and all other current mechanisms remain intact.Current integration — 2026-11-06
Published commit
937da3b8080c1084067edda6167a5706b83782d2rebases published179de4c9e4f2ba213bdeb1f0c2d0780219ae0ddaonto mainb2d46b86d03f4b03afe11ea61c67cdf00d7a5345without another squash. The RePOP profile and original commit message are unchanged. The Maxwell CAS patch is unchanged; its stable patch ID is5d01ebde522366006731214b5c7b032ce0dfcc60. The only vendor differences from main are the same three decoder/emitter files. Shader documentation retains both main's dead-channel optimizer finding and RePOP's Maxwell CAS finding; gallery and symptom index are regenerated from combined sources.The conflicting translator artifacts were rebuilt from combined sources using .NET SDK 10.0.402 (
dotnet publish dm/gfx/tools/dmsh_xlate/dmsh_xlate.csproj -c Release -p:NuGetAudit=false). All five DLL/PDB outputs match that build. Main's complete 61-entry dependency graph, universal apphost/runtime metadata, supported Metal 32023.922.4 and SPIRV-Cross pins are preserved. Source digest is0bd66426675438a9, combined chain2215bf042690. Native source/tool-lock, AnyCPU metadata and signature checks pass. No fresh managed x64 or physical Intel execution is claimed.Fresh checks and remaining failures
The broad focused run on integrated
85504dbc9dbc4ffc3109367e9a2fd9221dea548bexecuted 422 tests: 419 passed, 3 failed, no errors or skips. It covers both CAS families, Ampere memory/ALU, Maxwell FTZ, geometry/mesh/reflection, HMMA, atomic bounds, pool arrays, AnyCPU, ABI/chain/docs/profile, shader rewrites, packed libraries, in-place caches, offline pipelines, profile packing, bracket-depth/PCH and BAHS entry filtering. Both supported Metal SDKs and synthetic GPU fixtures were enabled where applicable. All eleven Maxwell CAS GPU cases and the primitive-ID fixture's 40 GPU cases pass. Additional synthetic Ampere CAS and INC output from the combined binary compiles for macOS and iOS: four successful compiler checks, without a new Ampere GPU-execution claim.Two failures were this PR's carried HMMA negative tests: upstream changed the helper's parameter names, making the old string mutations no-ops. They now mutate the current names and explicitly assert each token exists, preserving strict rejection coverage. All 22 affected HMMA/documentation tests pass on final
937da3b8080c1084067edda6167a5706b83782d2, zero failures/errors/skips. The only file changed after the broad run istest_dmsh_hmma.py; every production, profile, documentation and bundled-artifact byte, and every other test source, is identical. Earlier source/build/test results therefore apply to those unchanged inputs. The full 422-case command was not rerun on the final metadata/test-only revision.One broad-test failure remains inherited: main's unchanged
test_dmsh_pool_arrays.Reflect.test_table_of_uniform_handlesexpects a directmin(index,n)lookup, while main now wraps it indm_pool_mark. The test and production builder match the pinned main exactly; no assertion or unrelated source fix is included. The broad run is not reported green.The RePOP Mac host build passes. Selected native checks pass on the identical production tree: PSO prewarming 100 checks in each MTLDevice/Metal 4 mode, global-memory words 16, pool chunks 102 and pool notes 81. The initial native command stopped at
t_nvnlink failure: undefined_dm_vi_frame_queued. Main added a weak provider int_host_stubs.c, but this target's separate link rule omits it. Relevant source and link rule match main. The failure is preserved; the remaining targets were run separately once. No complete native graphics-suite pass is claimed.Final pinned Python lint passes: 371 findings match 371 baseline entries, 0 new or stale (Ruff 0.17.2/Pyright 1.1.414). Generated docs/header, range/source preservation and whitespace checks pass. No production test bypass, assertion weakening, baseline change or unsupported compiler override is used.
The five intended game comparisons are RePOP (profile/CAS), Scarlet and TotK (recorded buffer atomics), BotW (NVN chain) and Bananza (Ampere/HMMA). Static impact was recorded; read-only inventory found none of these builds under the inspected game roots. No full-game regression, full RePOP shader-library rebuild, game launch, extraction, benchmark, signing or installation was performed. Automated RePOP gameplay remains stopped. Historical manual gameplay, allocator/region observations and timings below belong only to their recorded revisions; runtime, long-session and iOS-device limits remain open. Historical validated.tsv was not promoted.
Remote CI on this replacement head is not verified by this pass.
Historical published description, measurements and original commit context
All revision-specific claims below predate this refresh. Prior test results, compiler-availability statements, failures and original commit messages are preserved as historical evidence, not promoted to current-head coverage.
Adds RePOP 1.21.1 and verified Maxwell 32-bit global compare-and-swap. Current main still lacks the profile and CAS implementation; its new VOTEU, guarded-handle, single-file-library, in-place-cache and memory mechanisms do not supersede this work.
Current refresh — 2026-11-05
Published commit
179de4c9e4f2ba213bdeb1f0c2d0780219ae0ddarebases published4d6fd405b7da6552fbc741670a7931192b1fc6c0onto main865cc35fad7034d17c2190f8ce349f61f5bcaba1without a new squash. The complete RePOP profile and original commit message are unchanged. The only vendor differences from main are the three existing CAS decoder/emitter files; all current upstream translator changes are retained.The conflicting binary artifacts were rebuilt from the combined sources with .NET SDK 10.0.402 (
dotnet publish dm/gfx/tools/dmsh_xlate/dmsh_xlate.csproj -c Release -p:NuGetAudit=false). All five DLL/PDB outputs match the publish directory. The complete 61-entry dependency graph, universal launcher/runtime metadata, AnyCPU contract and supported Metal .922/SPIRV-Cross pins are preserved. Native ARM64 source digest is71adcdd020e03a64; the regenerated combined chain is86194d4841ac.tool_lock.py --check-tools, strict signature verification and universal architecture inspection pass. No fresh managed x64 execution or physical Intel result is claimed.Fresh validation on this exact candidate
DM_TEST_GEOMETRYandDM_TEST_GEOMETRY_PRIMITIVE_ID.make -C dm/host GAME=0100DD301A686000 -j2. Selected native targets pass:check_t_nvn(234 checks),check_t_pso_warm(100 checks each in MTLDevice and Metal 4 modes),check_t_int_float_viewandcheck_t_sparse_layout(28 checks). This is focused native coverage, not a new full graphics-suite claim.host_msl_gen.h.tmppath. Serializing those commands corrected the validation setup; the subsequent helper build and complete 360-test run pass. No source workaround or weakened fixture was added.pyright reportIndexIssuediagnostics atdm/tools/tests/test_nso_match.pylines 147, 150 and 203: 390 findings / 387 baseline, 3 new, 0 stale. Exact main independently reproduces the result; the file blob is identical (042bc4320b0d2a1c22bf296c9877ece03108fb51). No unrelated repair or baseline change is included. Generated docs/header, range/source review and whitespace checks pass.The intended five impacted games remain RePOP (profile/CAS), Scarlet and TotK (recorded buffer atomics), BotW (NVN chain) and Bananza (Ampere/HMMA). Static impact and synthetic coverage do not establish current full-game shader equivalence. No real-game comparison, RePOP launch, extraction/cache rebuild, benchmark, signing or installation was performed; automated RePOP gameplay remains stopped. Earlier user-confirmed playability, shader/gameplay observations and measurements below apply only to their recorded revisions. Current full-game, allocator/region runtime and iOS-device coverage remain open. No historical validated.tsv stamp was promoted.
Remote CI on this replacement head is pending verification; local checks are not a current CI pass.
Historical published description and complete original commit context
Everything below predates this refresh. Revision-specific results and limitations are historical, including older compiler-availability statements and failed harness attempts. They are preserved without promoting them to current coverage.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 (v1245184) and Maxwell 32-bit global ATOM.CAS translation, preserving signed offsets, predication and the returned old value while rejecting unverified forms. Main still lacks the profile and this CAS implementation.
Current integration — 2026-11-05
Published commit
4d6fd405b7da6552fbc741670a7931192b1fc6c0rebases published16642e73fff521155c189dac89b25b4a61e6b9f8onto mainf8a5618d5f505a4c0a0bcac7c413872d3a53c009without another squash. The complete RePOP profile is byte-identical to the published head. Current main's guarded Ampere memory operations, FTZ comparisons, BMSK, bindless/layer-entry fixes, current shader rewrites and task/mesh ABI remain intact. The only vendor source differences from main are the three Maxwell CAS decoder/emitter files. The obsolete duplicate Brothership 60 fps gallery row was removed while retaining main's 120 fps row and RePOP.Conflicting translator artifacts were rebuilt from the combined source with
dotnet publish dm/gfx/tools/dmsh_xlate/dmsh_xlate.csproj -c Release -p:NuGetAudit=false, using .NET SDK 10.0.402. All five published DLL/PDB files match that output. The complete 61-entry dependency graph, universal launcher and runtime metadata are retained. Source digest is71adcdd020e03a64; the regenerated chain iseffc5080eae0. The supported macOS/iOS Metal 32023.922.4 and SPIRV-Cross pins are unchanged, andtool_lock.py --check-toolspasses. ARM64 launch, universal arm64/x86_64 architecture, AnyCPU metadata and signature verification pass. Fresh managed x86_64 execution is not claimed: this run's installed x64 runtime inventory has only .NET 3.1.32, not the required .NET 10 runtime. Earlier Rosetta results below belong to their named older artifacts; no physical Intel claim is made.Current validation and limits
t_geometryandt_geometry_primitive_idtargets, both affected cases passed withDM_TEST_GEOMETRYandDM_TEST_GEOMETRY_PRIMITIVE_IDset. The initial nonzero result is preserved; no assertion or fixture was weakened. All eleven synthetic CAS GPU cases and the primitive-ID fixture's 40 GPU cases pass.make -C dm/host GAME=0100DD301A686000 -j2passes.make -C dm/gfx/tests GAME=0100DD301A686000 -j2 check_t_nvn check_t_pso_skey check_t_refl check_t_geometry_mesh check_t_image_usagepasses: NVN 234 checks, reflection 43 checks, geometry mesh 45 + 21 + 27 checks and explicit image usage 44 checks. Two optional Wonder reflection sample files are absent, so their sample-dependent checks do not run. This is selected native coverage, not a current full-suite pass.git diff --checkpass; source/range review found no planning artifacts in the repository diff.The five intended game comparisons are RePOP (the new profile/CAS path), Pokémon Scarlet and Tears of the Kingdom (recorded buffer-atomic consumers), Breath of the Wild (broad NVN chain coverage), and Donkey Kong Bananza (Ampere/HMMA integration).
regress.py impactidentifies Scarlet and TotK as direct consumers, BotW as broad coverage, and 142 profiles without usage manifests. Read-only discovery finds only independently owned Hollow Knight and Link's Awakening Mac builds under the current NSP root, none of those five. The full game check and profile shader rebuild are therefore incomplete. The default harness was not invoked because its worktree-pruning side effect conflicts with the required preservation of other work. No RePOP launch, extraction, game cache rebuild, signing or installation occurred. User-confirmed RePOP playability and earlier smoke/combat/allocator results below remain historical; current runtime, gameplay and performance are not established by synthetic compilation.Remote CI for this new candidate is pending Agent 3 verification; local results do not establish a current-head CI pass.
Historical published description, validation and original commit context
All revision-specific results, measurements, tooling limitations and original messages below predate this refresh. They remain historical, including earlier unsupported-toolchain results; they are not fresh validation of the candidate above. Unresolved limits remain open.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 (v1245184) and verified Maxwell 32-bit global ATOM.CAS translation, preserving signed offsets, predication and the returned old value while rejecting unverified forms. Main still lacks both the profile and implementation.
Consolidated candidate 16642e73fff521155c189dac89b25b4a61e6b9f8 is exactly one commit directly on main 975bb4c. Rebase preserves the complete published profile, C# source/dependencies, bundled translator and supported compiler lock. The combined header is chain 1631b17b77b5; the new upstream task/mesh buffer tables at c0+0x670/0x770 and their renderer assertions are retained. Pre-squash and final tree are identical; the ten original commits and their rationale are preserved below.
Fresh validation on this one-commit candidate: 68 ABI/task-mesh/threadgroup/CAS/chain/docs tests pass with supported Metal 32023.922.4 for macOS and iOS; all eleven synthetic CAS GPU cases pass. The first command used an incorrect ABI module path and failed that import; the corrected full command passes all 68. The RePOP Mac host builds and the native geometry fixture passes 1,920 checks. The complete translator directory and profile are identical to published 5b75d925, whose 289 focused tests and full native graphics command passed this morning with six optional Wonder reflection samples missing. Those earlier full-suite results retain their exact 5b75d925/02c91cd4 revision; this candidate has fresh targeted coverage for the only subsequent behavior delta (task/mesh ABI). No repeated full native campaign is claimed here.
Python lint's shared settings.py:115 ruff B023 is inherited unchanged from main (the preceding exact source proof and failure remain in private evidence); no unrelated fix or baseline change was added. The earlier game harness attempt stopped at sandbox-denied worktree creation; read-only discovery found no installed Mac builds. RePOP, Mario Kart World, Age of Imprisonment, Scarlet and TotK remain unchecked as games. The supported compiler is now available, but no game shader/IPA rebuild, game launch, extraction, signing or device installation occurred.
The user's manual RePOP success and older prologue timings remain historical. Current automatic allocator/region behavior in game, later stages/saves, listening quality, long sessions and iOS device behavior remain unverified. AnyCPU packaging is preserved; no fresh Rosetta or physical Intel run is claimed. See the game note for durable findings and its Found on this game references.
Remote CI on this exact consolidated candidate remains pending Agent 3 verification; local checks do not establish a current-head CI pass.
Original commit context — historical messages and correction rationale
The following original messages retain their historical revisions, test claims and limitations. They are preserved for context; they do not describe fresh validation of the consolidated candidate.
747d6ae172e269109238f163f1f79a7148ca4dae — seedds <seedds@gmail.com>
6c0fc0e431fa522c2dac870497f30258201afec6 — seedds <seedds@gmail.com>
6c9a687670f898af09d76371d0b398d2d66cbc8a — seedds <seedds@gmail.com>
b0fbde9beb4c1a3782b9e17162400946a7f57853 — seedds <seedds@gmail.com>
2c559d84ca06c7c8ac25941be6406bb0b8f50f9f — seedds <seedds@gmail.com>
8e407e8c14c30ff0f3dfd26783f13995a4f9bee2 — seedds <seedds@gmail.com>
16bea1d0bf7c5ca508fd6d46046254429e2dcafa — seedds <seedds@gmail.com>
4eddf653e8f162df629c1fb91eecd6cf924f32a1 — seedds <seedds@gmail.com>
4ac6097f2567b6eaaffa1c4dee08d9a6fc5e850b — seedds <seedds@gmail.com>
5b75d9251a12eb617c0f707e3f4fdfe247bdebc7 — seedds <seedds@gmail.com>
Consolidated commit message
Fresh command: DM_GAME=0100DD301A686000 DMSH_TEST_METAL=1 DMSH_TEST_METAL_SDKS=macosx,iphoneos DMSH_TEST_GPU=1 python3 -B -m unittest dm.tools.tests.test_dmsh_abi dm.gfx.tests.test_dmsh_meshstage dm.gfx.tests.test_dmsh_tg_spill dm.tools.tests.test_nsp_chain dm.tools.tests.test_docs dm.tools.tests.test_global_atomic_cas. Native commands: make -C dm/host GAME=0100DD301A686000 -j2; make -C dm/gfx/tests GAME=0100DD301A686000 -j2 check_t_geometry.
Previously published validation and limitations — historical 5b75d9251a12eb617c0f707e3f4fdfe247bdebc7
The following prior description retains its original revisions and environments; none of its old CI, benchmark, game or test claims is promoted to the consolidated head.
Adds LOLLIPOP CHAINSAW RePOP 1.21.1 (v1245184) and implements the Maxwell 32-bit global compare-and-swap operation used by its feedback-compaction shaders. The translator preserves signed address displacement and predication, returns the old value on match or mismatch, and rejects unverified widths and register pairs. The profile records its build, allocator/region requirements, shader tables and controls.
Tested head 5b75d9251a12eb617c0f707e3f4fdfe247bdebc7 integrates main 02c91cd, replacing author head c91684055939c479c543670c14dc91bc050b59a1. Main still lacks this profile and global CAS implementation. All ten feature/history commits and the author's later stdin-based PCH compilation/cache changes are preserved. The combined gallery, game table, patch index and chain header are regenerated; every other path matches Git's automatic merge of those exact revisions. Chain: 7206c3ceca8f. RePOP game note
The complete C# source/dependency tree, bundled translator directory and lock are byte-identical to c916 and the previously built/tested cd5c16a17494ec834a85b4f8f6e922852c799250. All five packaged DLL/PDB files also match the saved cd5 publish outputs (.NET SDK 10.0.402). No translator rebuild or compiler-pin change was required. Upstream's combined alpha/logic side libraries, mixed integer outputs, mesh/cache key coverage, sparse texture sharing, presentation changes and canonical developer/frontend documentation remain exactly upstream.
Fresh validation
Environment: arm64 macOS 26.6, Xcode 27.2/27B52, iPhoneOS SDK 27.2, native Python 3.14.6. The system now supplies the supported Apple Metal 32023.922 (metalfe32023.922.4) for both SDKs. Strict tool_lock.py --check-tools passes. No component installation or system configuration change was made by this maintenance run.
Remote CI for this exact published head is pending. Earlier CI results do not validate it.
Game coverage and limitations
The five selected games are RePOP (profile/CAS), Mario Kart World (Ampere task/mesh and sparse texture paths), Hyrule Warriors: Age of Imprisonment (Ampere indexed constant-buffer compatibility), Pokémon Scarlet and Tears of the Kingdom (recorded buffer-atomic use). The exact-base scripts/regress.py check --no-smoke attempt exited 2 at sandbox-denied validation-worktree creation, before checking games. Separate read-only find_games discovery from the unchanged harness confirms none of these five Mac builds is installed under /Users/thehobbit85/Games; currently no other Mac build is discovered either. No five-game comparison ran; missing coverage is not a pass. No retry created validation worktrees. Existing worktree registrations were checked and preserved.
The supported compiler limitation from the previous pass is resolved. Full RePOP shader/IPA rebuilds remain unverified because no selected installed Mac build is available for this comparison and no new game-input rebuild was performed; extraction and game launches remain outside this run. AnyCPU packaging tests pass; no fresh Rosetta or physical Intel runtime result is claimed.
Historical evidence and open limitations
The earlier combined translator build and 187 focused tests on cd5c16a1 remain historical evidence for the unchanged compiler artifacts; the new builder/ABI/renderer behavior has the fresh coverage above. The old full native campaign on cd5 was incomplete: a private global Metal-validation setting first contaminated MetalFX, and after restoring the unchanged repository recipes, DLSS 7+7 checks and image-attachment 120 checks passed before direct /usr/bin/xcrun stopped at t_image_primitive_id because Metal was then unavailable. Those original outcomes are preserved; they were never a full-suite pass. The current supported-compiler full native command above resolves that old environment blocker on this exact candidate; it does not erase the historical failed/incomplete attempts.
The user previously confirmed RePOP gameplay on the Mac. The instrumented prologue route and unsigned IPA belong to an older revision. Current allocator/automatic-region behavior in game, later stages and saves, listening quality, long sessions and iOS-device behavior remain unverified. The game note retains those limitations and labels its older timing tables. Automated RePOP gameplay remains stopped at the user's instruction; this run performed no game launch, extraction, signing or device installation. validated.tsv remains historical.
Preserved published commit message
Original published
16642e73fff521155c189dac89b25b4a61e6b9f8; its rebased candidate retains the same authorship and exact message. Any results named here belong to their original revisions.