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game: The Duskbloods network test (0400D1D02399A000) - #2617
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…s from its shaderbnd archives and Kraken bundles, depth mode and a prewarm seed list
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The profile for The Duskbloods network test (
0400D1D02399A000, Switch 2, SDK 20.5.19, FromSoftware's engine, NVN2): a dump folder, base v0.It boots, plays the opening movie and draws the title, the hub and the world. With online mode and local stand-in servers it logs in. See
dm/games/0400D1D02399A000/README.md.app_pooljust under 9 GiB: the engine's memory plan for 9 GiB or more comes out 20 MB short.core_mask 0x3f: gRPC's per-CPU counters overflowed from core 4.tex_dyn_slots onanddepth_mode zero(the game sets near = 0).main.Depends on: #2613 (Switch 2 graphics memory), #2614 (shader_split readers), #2615 (online mode,
core_mask), #2616 (NVN2 image handles).