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Special register 0x84 reads as a 1 x 1 fragment, so a pixel shader that divides by its fragment's size no longer makes +Inf and a black sea - #2373

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bymaxmarc:pr/sr84-fragment-size
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bymaxmarc wants to merge 1 commit into
seedds:mainfrom
bymaxmarc:pr/sr84-fragment-size

fix: special register 0x84 reads as a 1 x 1 fragment, so Switch Sport…

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