fix(web): improve tile display and UI polish#9
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- Embed Front.svg background into all tile SVGs for proper texture rendering - Remove redundant tile background layering in Tile.svelte - Disable exhausted tiles in dora/ura dora picker - Move WIN badge to bottom of tile to avoid overlap with remove button - Use Vite's mode parameter instead of process.env.NODE_ENV to fix TypeScript warning
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Summary
This PR includes several UI improvements and bug fixes for the web frontend:
Changes
Tile texture rendering fix
Dora picker exhausted tile fix
WIN badge positioning
TypeScript warning fix
modeparameter instead ofprocess.env.NODE_ENV