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Debug panel shows wrong things #85

Description

@UmutFarukDilli

Description

Process memory is piling up. Its not showing the current situtation, its showing the total number of the past memory. It should show the current memory

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And in my scene, there is two entities, but it shows 4.000 entities -it shows engine entities too, it should'nt.-

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Steps to Reproduce

  1. Open the Debug workspace

Expected Behavior

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Actual Behavior

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Environment

  • OS: (e.g., Windows 11, Ubuntu 24.04, macOS 15)
  • GPU: (e.g., NVIDIA RTX 4070, AMD RX 7800 XT, Intel Arc)
  • Rust version: (output of rustc --version)
  • Cargo features: (e.g., editor, editor,solari)

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If the engine crashed, include the contents of crash.log.

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