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JellyEmu

A plugin for jellyfin 10.11+ to import, play and share your roms with users.


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Jellyemu details page   Jellyemu playing Jellyemu home page

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JellyEmu Plugin Setup Guide

This guide details the process for integrating an emulation collection into Jellyfin for metadata management and direct playback.


1. Plugin Configuration

Before adding your media, you must configure the plugin to communicate with external game databases.

  • Navigate to Dashboard and select Plugins.
  • Locate and select the Emulator Library configuration page.
  • Input your IGDB API Key (Client ID and Client Secret).
  • Input your RAWG API Key.
  • Save your changes. This ensures the metadata providers are authenticated and ready to fetch game data.

2. Library Creation

With the plugin configured, you can now create the library to house your ROMs.

  • Go to Dashboard and select Libraries.
  • Click Add Media Library.
  • Select Books as the Content Type. Note: This specific type is required for the plugin to map game data correctly within the Jellyfin database.
  • Assign a name such as Video Games and add the folder path where your ROMs are stored.
  • Under the Metadata Downloaders section, ensure that IGDB and RAWG are checked/enabled.
  • Finalize the library creation by clicking OK.

3. Supported Platforms and Extensions

Ensure your files are placed in the library folder using the supported extensions for each platform.

Platform Common Extensions
Nintendo (NES) .nes
Super Nintendo (SNES) .sfc, .smc
Game Boy (GB) .gb
Game Boy Color (GBC) .gbc
Game Boy Advance (GBA) .gba
Virtual Boy (VB) .vb
Nintendo DS (NDS) .nds
Nintendo 64 (N64) .n64, .z64
PlayStation (PSX) .iso, .bin, .cue, .chd
PlayStation Portable (PSP) .iso, .cso
Sega Genesis / Mega Drive .md, .gen, .bin
Sega CD .iso, .bin, .cue, .chd
Sega Game Gear .gg
Sega Saturn .iso, .bin, .cue
Sega 32X .32x
Sega Master System .sms
Atari 2600 .a26, .bin
Atari 5200 .a52, .bin
Atari 7800 .a78, .bin
Atari Jaguar .j64, .jag
Atari Lynx .lnx
MAME / Arcade / CPS .zip, .7z
3DO .iso, .bin, .cue
Commodore 64 .d64, .g64, .t64
Commodore 128 .d64, .d81
Commodore PET .d64, .t64
Commodore Plus/4 .d64
Commodore VIC-20 .d64
Amiga .adf, .ipf, .lha
ColecoVision .col, .rom
PC Engine / TurboGrafx-16 .pce, .bin, .cue
PC-FX .bin, .cue
Neo Geo Pocket .ngp, .ngc
WonderSwan .ws, .wsc
DOS .exe, .com, .conf, .zip

4. Scanning and Playback

Once the library is established and the providers are enabled:

  • Go to Dashboard and select Libraries.
  • Click the three dots on your game library and select Scan Library Files.
  • Jellyfin will begin matching your files against IGDB and RAWG to download box art and descriptions.
  • Once the scan finishes, your games will appear on the home screen, ready to be browsed and played.

Installation

JellyEmu depends on the File Transformation plugin to inject CSS and JavaScript into Jellyfin's web interface. Both plugins must be installed from the same plugin catalogue — install them in the order below.

Step 1 — Add the plugin catalogue

  1. Open your Jellyfin dashboard
  2. Go to Administration → Plugins → Repositories
  3. Click Add and enter the following URL:
https://raw.githubusercontent.com/Jellyfin-PG/Repository/refs/heads/main/manifest.json
  1. Click Save

Step 2 — Install File Transformation

  1. Go to Administration → Plugins → Catalogue
  2. Find File Transformation and click Install
  3. When prompted, confirm the installation

Step 3 — Install JellyEmu

  1. Still in the Catalogue, find JellyEmu and click Install
  2. When prompted, confirm the installation

Step 4 — Restart Jellyfin

Restart your Jellyfin server. Both plugins must be active at the same time — File Transformation handles the page injection, JellyEmu manages your roms.

About

Adds support for rom library with emulator js to jellyfin.

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