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Keep Your Game Active While You Are Away By Simulating Keyboard And Mouse Input

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AFK Assist

Keep Your Game Active While You Are Away By Simulating Keyboard And Mouse Input

AFK Assist

AFK Assist Running

Features

  • Keyboard (WASD Or Chosen Keys) And Mouse (Left/Right Click) Simulation
  • One Custom Key, Recorded By Pressing It
  • Adjustable Speed (1-10 Simulations Per Minute) With An Optional Start Delay
  • Run For A Duration (Up To 8 Hours) Or Run Until A Clock Time, With Presets For Both
  • Shows The Time The Run Ends In Both Modes
  • Only Types Into The Game When Switch To Game Is On, And Picks The First Game It Finds
  • Pauses When You Touch The PC And Resumes 5 Seconds After You Stop
  • Optional: Randomized Patterns, Randomized Intervals, Longer Key Holds, Burst Activity
  • Lives In The Tray While It Runs, With Pause And Stop On Its Menu
  • Logs A Summary Of Everything It Sent When A Run Ends
  • Timing Clusters Like Real Hands, Mouse Glides Sideways With Slight Tremor
  • Works With Any Keyboard Layout, Keys Stay On The Physical WASD Positions
  • Live Activity Log, Saved To Documents For 30 Days
  • Every Setting And The Window Spot Are Remembered Between Sessions
  • Pause To Change Anything Mid Run, Then Resume

Quick Start

  1. Choose Mouse Actions
  2. Choose Keyboard Keys
  3. Choose Speed
  4. Choose Duration
  5. Press Start

⚠️ Important

  • Game Support For Virtual Input Varies, Some Games Only Count Mouse Activity Against Their AFK Timer
  • Keep The Cursor Inside The Game Window When Clicks Are On
  • Windows Flags Simulated Input As Injected, Anti-Cheat Can Tell It Apart From Real Input

Technical Details

  • Windows App Built With C# And WPF On .NET 10
  • Fluent Interface Through WPF-UI, MVVM Through CommunityToolkit.Mvvm
  • Input Is Injected With The Win32 SendInput API Using Both Virtual Keys And Scan Codes

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Keep Your Game Active While You Are Away By Simulating Keyboard And Mouse Input

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