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66 changes: 40 additions & 26 deletions OpenClaw/Engine/GameApp/BaseGameApp.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -550,22 +550,34 @@ bool BaseGameApp::LoadGameOptions(const char* inConfigFile)
//-------------------------------------------------------------------------
// Assets
//-------------------------------------------------------------------------
TiXmlElement* assetsElem = configRoot->FirstChildElement("Assets");
if (assetsElem)
{
ParseValueFromXmlElem(&m_GameOptions.assetsFolder,
assetsElem->FirstChildElement("AssetsFolder"));
DO_AND_CHECK(ParseValueFromXmlElem(&m_GameOptions.rezArchive,
assetsElem->FirstChildElement("RezArchive")));
DO_AND_CHECK(ParseValueFromXmlElem(&m_GameOptions.customArchive,
assetsElem->FirstChildElement("CustomArchive")));
DO_AND_CHECK(ParseValueFromXmlElem(&m_GameOptions.resourceCacheSize,
assetsElem->FirstChildElement("ResourceCacheSize")));
ParseValueFromXmlElem(&m_GameOptions.tempDir,
assetsElem->FirstChildElement("TempDir"));
DO_AND_CHECK(ParseValueFromXmlElem(&m_GameOptions.savesFile,
assetsElem->FirstChildElement("SavesFile")));
}
TiXmlElement* assetsElem = configRoot->FirstChildElement("Assets");
if (assetsElem)
{
ParseValueFromXmlElem(&m_GameOptions.assetsFolder,
assetsElem->FirstChildElement("AssetsFolder"));
if (!ParseValueFromXmlElem(&m_GameOptions.rezArchive,
assetsElem->FirstChildElement("RezArchive")))
{
LOG_WARNING("Configuration is missing Assets.RezArchive. Using default: " + m_GameOptions.rezArchive);
}
if (!ParseValueFromXmlElem(&m_GameOptions.customArchive,
assetsElem->FirstChildElement("CustomArchive")))
{
LOG_WARNING("Configuration is missing Assets.CustomArchive. Using default: " + m_GameOptions.customArchive);
}
if (!ParseValueFromXmlElem(&m_GameOptions.resourceCacheSize,
assetsElem->FirstChildElement("ResourceCacheSize")))
{
LOG_WARNING("Configuration is missing Assets.ResourceCacheSize. Using default: " + ToStr(m_GameOptions.resourceCacheSize));
}
ParseValueFromXmlElem(&m_GameOptions.tempDir,
assetsElem->FirstChildElement("TempDir"));
if (!ParseValueFromXmlElem(&m_GameOptions.savesFile,
assetsElem->FirstChildElement("SavesFile")))
{
LOG_WARNING("Configuration is missing Assets.SavesFile. Using default: " + m_GameOptions.savesFile);
}
}

//-------------------------------------------------------------------------
// Font
Expand Down Expand Up @@ -1458,16 +1470,18 @@ TiXmlElement* CreateDefaultFontConfig()
return font;
}

TiXmlElement* CreateDefaultAssetsConfig()
{
TiXmlElement* assets = new TiXmlElement("Assets");

XML_ADD_TEXT_ELEMENT("RezArchive", "CLAW.REZ", assets);
XML_ADD_TEXT_ELEMENT("ResourceCacheSize", "50", assets);
XML_ADD_TEXT_ELEMENT("TempDir", ".", assets);
XML_ADD_TEXT_ELEMENT("SavesFile", "SAVES.XML", assets);

return assets;
TiXmlElement* CreateDefaultAssetsConfig()
{
TiXmlElement* assets = new TiXmlElement("Assets");

XML_ADD_TEXT_ELEMENT("AssetsFolder", "", assets);
XML_ADD_TEXT_ELEMENT("RezArchive", "CLAW.REZ", assets);
XML_ADD_TEXT_ELEMENT("CustomArchive", "ASSETS.ZIP", assets);
XML_ADD_TEXT_ELEMENT("ResourceCacheSize", "50", assets);
XML_ADD_TEXT_ELEMENT("TempDir", ".", assets);
XML_ADD_TEXT_ELEMENT("SavesFile", "SAVES.XML", assets);

return assets;
}

TiXmlElement* CreateDefaultConsoleConfig()
Expand Down