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fix(engine): model Ward paid with player counters (The Serpent Society, #6640) - #6844

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fix(engine): model Ward paid with player counters (The Serpent Society, #6640)#6844
galuis116 wants to merge 1 commit into
phase-rs:mainfrom
galuis116:fix/serpent-society-ward-poison-6640

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@galuis116

@galuis116 galuis116 commented Jul 31, 2026

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Problem

The Serpent Society's "Ward�Get five poison counters" had no representation in the engine. WardCost lacked a player-counter form, so the oracle parser fell through to the mana fallback and lowered the cost to WardCost::Mana(generic 0). An opponent targeting the creature paid nothing and the spell resolved for free (#6640).

Fix

Add WardCost::GetPlayerCounters { kind, count }, parameterized over PlayerCounterKind so it covers the whole class (poison / rad / experience / ticket), not just the one card:

  • Parser (oracle_keyword): parse "get N <kind> counters" as a ward cost, reusing the same parse_number + parse_player_counter_kind combinators the imperative "get N poison counters" effect already uses, and strip the parenthetical reminder text first. (CR 702.21a + CR 122.1)
  • ward_cost_to_ability_cost (triggers): map it to an EffectCost wrapping GivePlayerCounter, mirroring the existing "unless you take N damage" / "unless its controller draws" punisher shape. (CR 118.12)
  • Unless-payment (engine_payment_choices): add the GivePlayerCounter arm to the EffectCost payer path so paying re-targets the effect to the payer and adds the counters. (CR 122.1 + CR 104.3d)
  • AI: can_pay_ward_cost treats it as always payable (a player can always receive counters); anti_self_harm scores poison/rad as self-harm scaled by count, and experience/ticket as harmless.

Why this shape

Rather than a poison-only special case, the variant is parameterized over the existing PlayerCounterKind enum, and payment is expressed through the existing EffectCost + GivePlayerCounter building blocks � the same mechanism the damage/draw punisher wards already use. No new cost primitive or payment machinery.

Tests

  • Parser unit test: word-number count, reminder-text stripping, and a second kind ("get 2 rad counters") to prove it's built for the class.
  • Runtime regressions in serpent_society_ward_poison_6640.rs driving the real cast pipeline:
    • Pay: targeting opponent gets exactly five poison counters (routed to the dedicated poison field) and the targeting spell stays on the stack.
    • Decline: the spell is countered to its owner's graveyard, no poison is gained, and the warded creature survives.

Verified locally: parser test, both integration tests, cargo fmt, and clippy -p phase-engine --tests are clean. (phase-ai could not be built in my local Windows toolchain � missing dlltool.exe for windows-sys � but the AI changes are two match arms + a small helper; CI's Linux build covers them.)

Closes #6640

Summary by CodeRabbit

  • New Features

    • Added support for Ward costs that give the paying player poison, rad, experience, or ticket counters.
    • Ward abilities now correctly prompt for payment and resolve counter effects while preserving replacement choices.
  • Bug Fixes

    • Fixed Ward payment behavior for counter-based costs, including declining payment and spell resolution.
  • AI Improvements

    • AI now evaluates poison and rad counter costs based on their severity.

The Serpent Society's "Ward—Get five poison counters" had no representation:
WardCost lacked a player-counter form, so the oracle parser fell through to the
mana fallback and lowered it to WardCost::Mana(generic 0). An opponent targeting
the creature paid nothing and the spell resolved for free.

Add WardCost::GetPlayerCounters { kind, count }, parameterized over
PlayerCounterKind so it covers the whole class (poison/rad/experience/ticket),
not one card:

- Parser (oracle_keyword): parse "get N <kind> counters" as a ward cost,
  reusing the same parse_number + parse_player_counter_kind combinators the
  imperative "get N poison counters" effect uses, and strip the parenthetical
  reminder text first (CR 702.21a + CR 122.1).
- ward_cost_to_ability_cost (triggers): map it to an EffectCost wrapping
  GivePlayerCounter, mirroring the existing "unless you take N damage" /
  "unless its controller draws" punisher shape (CR 118.12).
- Unless-payment (engine_payment_choices): add the GivePlayerCounter arm to the
  EffectCost payer path so paying re-targets the effect to the payer and adds the
  counters (CR 122.1 + CR 104.3d).
- AI: can_pay_ward_cost treats it as always payable (a player can always receive
  counters); anti_self_harm scores poison/rad as self-harm scaled by count and
  experience/ticket as harmless.

Tests: parser unit test (word/digit count, reminder stripping, whole class) plus
runtime regressions in serpent_society_ward_poison_6640.rs — paying gives exactly
five poison counters and leaves the spell on the stack; declining counters it.

Closes phase-rs#6640
@galuis116
galuis116 requested a review from matthewevans as a code owner July 31, 2026 17:24
@coderabbitai

coderabbitai Bot commented Jul 31, 2026

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Review Change Stack

📝 Walkthrough

Walkthrough

This change adds typed player-counter Ward costs. It parses poison and rad counter costs, resolves payments for the targeting player, adds integration coverage, and updates AI Ward-cost evaluation.

Changes

Player-counter Ward support

Layer / File(s) Summary
Ward cost contract and parsing
crates/engine/src/types/keywords.rs, crates/engine/src/parser/oracle_keyword.rs
Adds WardCost::GetPlayerCounters and parses numeric or word-number counter costs with reminder text.
Ward payment resolution
crates/engine/src/game/triggers.rs, crates/engine/src/game/engine_payment_choices.rs, crates/engine/tests/integration/*
Converts the Ward cost into a payer-targeted counter effect. Payment gives five poison counters and preserves the spell; declining counters the spell.
AI Ward-cost evaluation
crates/phase-ai/src/policies/anti_self_harm.rs, crates/phase-ai/src/policies/strategy_helpers.rs
Scores poison and rad counters by severity and treats player-counter Ward costs as payable.

Estimated code review effort: 3 (Moderate) | ~20 minutes

Sequence Diagram(s)

sequenceDiagram
  participant TargetingPlayer
  participant WardTrigger
  participant PaymentChoice
  participant PlayerCounterResolver
  participant TargetedSpell
  TargetingPlayer->>WardTrigger: target creature
  WardTrigger->>PaymentChoice: request player-counter payment
  PaymentChoice->>PlayerCounterResolver: give counters to targeting player
  PlayerCounterResolver-->>TargetingPlayer: update counter total
  PaymentChoice-->>TargetedSpell: preserve spell if paid
  PaymentChoice-->>TargetedSpell: counter spell if declined
Loading

Possibly related PRs

  • phase-rs/phase#6662: Updates the same player-counter Ward parsing, payment, AI, and integration-test paths.

Suggested labels: bug

Suggested reviewers: matthewevans

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check name Status Explanation
Linked Issues check ✅ Passed The changes parse, model, resolve, and evaluate player-counter Ward costs and add regressions for all requirements in issue [#6640].
Out of Scope Changes check ✅ Passed All changes support player-counter Ward parsing, payment, AI evaluation, or regression coverage for issue [#6640].
Docstring Coverage ✅ Passed Docstring coverage is 100.00% which is sufficient. The required threshold is 80.00%.
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title clearly summarizes the main change: modeling Ward costs paid with player counters for The Serpent Society issue.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Comment @coderabbitai help to get the list of available commands.

@galuis116 galuis116 changed the title fix(engine): model Ward paid with player counters — The Serpent Society (#6640) fix(engine): model Ward paid with player counters (The Serpent Society, #6640) Jul 31, 2026

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Actionable comments posted: 5

🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

Inline comments:
In `@crates/engine/src/game/engine_payment_choices.rs`:
- Around line 1183-1205: Update the Effect::GivePlayerCounter Ward-cost branch
to resolve through costs::pay_ability_cost_for_resolution instead of directly
calling effects::player_counter::resolve. Propagate its Paid, Failed, and Paused
outcomes, ensuring prevented counters mark payment as failed while
replacement-choice waits return the paused action result.

In `@crates/engine/src/game/triggers.rs`:
- Around line 223-229: Update the WardCost::GetPlayerCounters conversion to
perform a checked u32-to-i32 conversion before constructing QuantityExpr::Fixed;
reject the WardCost input when the count exceeds i32::MAX instead of allowing a
wrapping negative value, while preserving valid counter handling.

In `@crates/phase-ai/src/policies/anti_self_harm.rs`:
- Around line 804-810: Make Ward-cost evaluation apply to every target type, not
only creatures: move the shared handling around the creature/noncreature split
in the Ward resolution flow, or invoke it from both branches, so noncreature
targets also run can_pay_ward_cost and ward_counter_severity for
WardCost::GetPlayerCounters. Add a regression covering a noncreature Ward
target.
- Around line 825-827: The WardCost handling must preserve every component of
compound costs. In crates/phase-ai/src/policies/anti_self_harm.rs at lines
825-827, update the WardCost severity logic to recursively score each component
instead of assigning WardCost::Compound a fixed value; in
crates/phase-ai/src/policies/strategy_helpers.rs at lines 783-786, ensure
compound costs are recursively converted into AbilityCost::Composite rather than
using only the first cost, and update the corresponding runtime conversion in
the triggers logic so prompts and payments include all components.
- Around line 51-60: Update ward_counter_severity to accept the payer’s current
counter total and calculate poison/rad severity from current total plus incoming
count, capping it at 3.0 so 9+1 and 5+5 receive maximum severity. Update its
callers to pass player_counter(kind), and add target-selection coverage for both
cases.
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: Path: .coderabbit.yaml

Review profile: CHILL

Plan: Pro Plus

Run ID: c747f3bb-222a-4c0e-b72c-fdebe21fa1c0

📥 Commits

Reviewing files that changed from the base of the PR and between 5a3a42a and 5bfca06.

📒 Files selected for processing (8)
  • crates/engine/src/game/engine_payment_choices.rs
  • crates/engine/src/game/triggers.rs
  • crates/engine/src/parser/oracle_keyword.rs
  • crates/engine/src/types/keywords.rs
  • crates/engine/tests/integration/main.rs
  • crates/engine/tests/integration/serpent_society_ward_poison_6640.rs
  • crates/phase-ai/src/policies/anti_self_harm.rs
  • crates/phase-ai/src/policies/strategy_helpers.rs

Comment on lines +1183 to +1205
// CR 702.21a + CR 122.1 + CR 118.12: "Ward—Get N <kind> counters"
// (The Serpent Society). The payer pays by receiving N player
// counters. Re-target the effect to the payer (a declared Player
// target) and resolve it through the player-counter handler, the
// same punisher shape as the DealDamage/Draw arms above.
Effect::GivePlayerCounter { .. } => {
let mut counter_ability = pending_effect.as_ref().clone();
counter_ability.effect = *effect.clone();
counter_ability.targets = vec![TargetRef::Player(player)];
counter_ability.unless_pay = None;
counter_ability.sub_ability = None;
if let Err(e) =
effects::player_counter::resolve(state, &counter_ability, events)
{
return Err(EngineError::InvalidAction(format!("{e:?}")));
}
if matches!(
state.waiting_for,
WaitingFor::ReplacementChoice { .. }
) {
return Ok(action_result(events, state.waiting_for.clone()));
}
}

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🎯 Functional Correctness | 🟠 Major | 🏗️ Heavy lift

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
set -euo pipefail

fd -t f '^player_counter\.rs$' crates/engine | while IFS= read -r file; do
  ast-grep outline "$file" --items all
  rg -n -C 10 'GivePlayerCounter|fn resolve|ReplacementChoice|counter_kind|controller|targets' "$file"
done

rg -n -C 8 'pay_ability_cost_for_resolution|PaymentOutcome|EffectCost' \
  crates/engine/src/game crates/engine/src/types

Repository: phase-rs/phase

Length of output: 50371


🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- payment branch ---'
sed -n '1128,1220p' crates/engine/src/game/engine_payment_choices.rs

printf '%s\n' '--- resolution cost authority ---'
fd -t f '^costs\.rs$' crates/engine | while IFS= read -r file; do
  ast-grep outline "$file" --items all
  rg -n -C 12 'enum PaymentOutcome|pay_ability_cost_for_resolution|EffectCost|GivePlayerCounter|supported_at_resolution|resolve_effect' "$file"
done

printf '%s\n' '--- counter event and replacement semantics ---'
rg -n -C 12 'enum CounterPlacement|AddCounter|actor:|ReplacementResult::Prevented|add_player_counter_with_replacement' \
  crates/engine/src/types crates/engine/src/game/effects crates/engine/src/game/replacement.rs

Repository: phase-rs/phase

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#!/bin/bash
set -euo pipefail

printf '%s\n' '--- payment branch ---'
sed -n '1140,1215p' crates/engine/src/game/engine_payment_choices.rs

printf '%s\n' '--- cost files ---'
fd -t f 'costs\.rs$' crates/engine

printf '%s\n' '--- resolution authority symbols ---'
rg -n -C 8 'enum PaymentOutcome|fn pay_ability_cost_for_resolution|EffectCost|GivePlayerCounter|supported_at_resolution' \
  crates/engine/src/game/costs.rs

printf '%s\n' '--- counter placement type ---'
rg -n -C 8 'enum CounterPlacement|AddCounter' crates/engine/src/types/proposed_event.rs

printf '%s\n' '--- focused player-counter tests ---'
sed -n '780,875p' crates/engine/src/game/effects/proliferate.rs
sed -n '1,190p' crates/engine/src/game/effects/player_counter.rs

Repository: phase-rs/phase

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🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- replacement actor usage ---'
rg -n -C 10 'CounterPlacement::Player|placement\.actor|actor.*CounterPlacement|counter.*actor' \
  crates/engine/src/game/replacement.rs crates/engine/src/game/engine_replacement.rs \
  crates/engine/src/types

printf '%s\n' '--- unless-payment entry and completion ---'
rg -n -C 14 'surface_unless_payment|WaitingFor::UnlessPayment|cost_payment_failed_flag|payment_failed' \
  crates/engine/src/game/engine_payment_choices.rs crates/engine/src/game/effects

printf '%s\n' '--- resolution cost match around EffectCost ---'
sed -n '1260,1375p' crates/engine/src/game/costs.rs
sed -n '1745,1822p' crates/engine/src/game/costs.rs

Repository: phase-rs/phase

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🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- replacement matching for AddCounter ---'
rg -n -C 6 'AddCounter|CounterPlacement::Player|actor' \
  crates/engine/src/game/replacement.rs

printf '%s\n' '--- exact resolution cost contract ---'
sed -n '644,725p' crates/engine/src/game/costs.rs
sed -n '1300,1365p' crates/engine/src/game/costs.rs
sed -n '1750,1820p' crates/engine/src/game/costs.rs

printf '%s\n' '--- exact unless-payment failure mapping ---'
sed -n '620,675p' crates/engine/src/game/engine_payment_choices.rs
sed -n '1210,1245p' crates/engine/src/game/engine_payment_choices.rs

Repository: phase-rs/phase

Length of output: 50370


Route player-counter Ward costs through the payment authority.

add_player_counter_with_replacement returns true for ReplacementResult::Prevented, and resolve returns Ok(()). This leaves payment_failed false, so Ward’s primary effect resolves when the payer did not receive the required counters. Return Paid, Failed, or Paused through costs::pay_ability_cost_for_resolution, including prevention and replacement-choice handling.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@crates/engine/src/game/engine_payment_choices.rs` around lines 1183 - 1205,
Update the Effect::GivePlayerCounter Ward-cost branch to resolve through
costs::pay_ability_cost_for_resolution instead of directly calling
effects::player_counter::resolve. Propagate its Paid, Failed, and Paused
outcomes, ensuring prevented counters mark payment as failed while
replacement-choice waits return the paused action result.

Sources: Coding guidelines, Path instructions

Comment on lines +223 to +229
WardCost::GetPlayerCounters { kind, count } => AbilityCost::EffectCost {
effect: Box::new(crate::types::ability::Effect::GivePlayerCounter {
counter_kind: *kind,
count: QuantityExpr::Fixed {
value: *count as i32,
},
target: TargetFilter::Player,

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🎯 Functional Correctness | 🟠 Major | ⚡ Quick win

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
set -euo pipefail

rg -n -C 6 'GetPlayerCounters|value:\s*\*count as i32' crates/engine/src crates/engine/tests

Repository: phase-rs/phase

Length of output: 7227


🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- WardCost and quantity definitions ---'
rg -n -C 8 'enum WardCost|GetPlayerCounters|enum QuantityExpr|struct QuantityExpr|parse_number' crates/engine/src/types crates/engine/src/parser crates/engine/src/game

printf '%s\n' '--- Relevant conversion and quantity consumers ---'
rg -n -C 8 'QuantityExpr::Fixed|value:\s*.*as i32|\.value\b' crates/engine/src | head -n 500

printf '%s\n' '--- Parser number implementation and tests ---'
rg -n -C 12 'fn parse_number|parse_number\s*=|parse_number\.' crates/engine/src/parser crates/engine/src

Repository: phase-rs/phase

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🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- WardCost definition ---'
rg -n -A 35 -B 8 'enum WardCost' crates/engine/src/types/keywords.rs

printf '%s\n' '--- QuantityExpr definition ---'
rg -n -A 45 -B 8 'enum QuantityExpr' crates/engine/src/types/ability.rs crates/engine/src/types

printf '%s\n' '--- Ward parser ---'
sed -n '720,785p' crates/engine/src/parser/oracle_keyword.rs

printf '%s\n' '--- Ward conversion ---'
sed -n '190,240p' crates/engine/src/game/triggers.rs

printf '%s\n' '--- Number parser definition ---'
rg -n -A 35 -B 10 'parse_number' crates/engine/src/parser/nom_primitives.rs crates/engine/src/parser

Repository: phase-rs/phase

Length of output: 50371


🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- Candidate type files ---'
git ls-files 'crates/engine/src/types/*' | sed -n '1,120p'

printf '%s\n' '--- WardCost definition ---'
rg -n -A 18 -B 5 'enum WardCost' crates/engine/src/types

printf '%s\n' '--- QuantityExpr definition ---'
rg -l 'enum QuantityExpr' crates/engine/src/types | while read -r f; do
  printf '\nFILE: %s\n' "$f"
  rg -n -A 35 -B 5 'enum QuantityExpr' "$f"
done

printf '%s\n' '--- Ward parser ---'
sed -n '740,775p' crates/engine/src/parser/oracle_keyword.rs

printf '%s\n' '--- Ward conversion ---'
sed -n '205,235p' crates/engine/src/game/triggers.rs

printf '%s\n' '--- Number parser declarations only ---'
rg -n -m 20 -A 18 -B 8 'parse_number' crates/engine/src/parser/nom_primitives.rs

Repository: phase-rs/phase

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🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- Files defining or exporting parse_number ---'
rg -l 'parse_number' crates/engine/src/parser | sort

printf '%s\n' '--- parse_number definitions and nearby code ---'
for f in $(rg -l 'parse_number' crates/engine/src/parser | sort); do
  matches=$(rg -n 'parse_number' "$f" | head -n 12)
  if [ -n "$matches" ]; then
    printf '\nFILE: %s\n%s\n' "$f" "$matches"
  fi
done

printf '%s\n' '--- Numeric parser tests or explicit bounds ---'
rg -n -C 5 'u32::MAX|i32::MAX|try_from\(.*parse_number|parse_number.*u32|parse_number.*overflow|number word' crates/engine/src/parser

Repository: phase-rs/phase

Length of output: 50370


🏁 Script executed:

#!/bin/bash
set -euo pipefail

printf '%s\n' '--- Exact digit parser ---'
sed -n '20,70p' crates/engine/src/parser/oracle_nom/primitives.rs

printf '%s\n' '--- Exact English-number parser bounds ---'
sed -n '67,130p' crates/engine/src/parser/oracle_nom/primitives.rs

printf '%s\n' '--- Wrapper remainder handling ---'
sed -n '341,365p' crates/engine/src/parser/oracle_util.rs

printf '%s\n' '--- Ward parser call site and tests ---'
rg -n -A 12 -B 8 'GetPlayerCounters|ward.*get|get [^"]* counters' crates/engine/src/parser/oracle_keyword.rs

printf '%s\n' '--- Standalone conversion probe ---'
python3 - <<'PY'
values = [0, 5, 2_147_483_647, 2_147_483_648, 4_294_967_295]
for value in values:
    signed = value if value <= 2_147_483_647 else value - 2**32
    print(f"{value} -> {signed}")
PY

Repository: phase-rs/phase

Length of output: 9604


Reject out-of-range ward counter counts.

parse_number accepts u32, but line 227 casts it to i32. Counts above i32::MAX wrap to negative quantities. Use a checked conversion and reject invalid WardCost input before constructing QuantityExpr::Fixed.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@crates/engine/src/game/triggers.rs` around lines 223 - 229, Update the
WardCost::GetPlayerCounters conversion to perform a checked u32-to-i32
conversion before constructing QuantityExpr::Fixed; reject the WardCost input
when the count exceeds i32::MAX instead of allowing a wrapping negative value,
while preserving valid counter handling.

Source: Path instructions

Comment on lines +51 to +60
/// CR 702.21a + CR 104.3d: Self-harm severity of a "Ward—Get N <kind> counters"
/// cost. Poison and rad counters are harmful (poison at ten loses the game), so
/// severity scales with the count; experience and ticket counters are
/// beneficial, so paying them is not self-harm.
fn ward_counter_severity(kind: PlayerCounterKind, count: u32) -> f64 {
match kind {
PlayerCounterKind::Poison | PlayerCounterKind::Rad => (count as f64 / 2.0).min(3.0),
PlayerCounterKind::Experience | PlayerCounterKind::Ticket => 0.0,
}
}

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🎯 Functional Correctness | 🟠 Major | ⚡ Quick win

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
set -e
printf '%s\n' '--- candidate files ---'
fd -i 'anti_self_harm|phase-ai|MagicCompRules|main.rs' . | head -80
printf '%s\n' '--- symbol references ---'
rg -n -C 4 'ward_counter_severity|GetPlayerCounters|PlayerCounterKind|poison' crates/phase-ai crates/engine/tests/integration docs/MagicCompRules.txt 2>/dev/null | head -240
printf '%s\n' '--- source outline ---'
if [ -f crates/phase-ai/src/policies/anti_self_harm.rs ]; then
  ast-grep outline crates/phase-ai/src/policies/anti_self_harm.rs
fi

Repository: phase-rs/phase

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🏁 Script executed:

#!/bin/bash
set -e
printf '%s\n' '--- anti_self_harm.rs: helper and scoring ---'
cat -n crates/phase-ai/src/policies/anti_self_harm.rs | sed -n '1,135p;560,735p;1035,1245p'
printf '%s\n' '--- rules document candidates ---'
find . -type f -iname '*MagicCompRules*' -o -type f -iname '*CLAUDE.md' | sort
printf '%s\n' '--- CR references in tracked files ---'
rg -n -C 2 '104\.3d|704\.5c|ten or more poison|ten poison|poison counters' --glob '*.txt' --glob '*.md' --glob '*.rs' . | head -220
printf '%s\n' '--- Ward-related symbols and tests ---'
rg -n -C 5 'Ward|ward|GetPlayerCounters|counter.*severity|target selection' crates/phase-ai/src crates/phase-ai/tests crates/engine/tests 2>/dev/null | head -260

Repository: phase-rs/phase

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#!/bin/bash
set -e
printf '%s\n' '--- exact helper references ---'
rg -n -C 12 'ward_counter_severity|GetPlayerCounters|WardCost' crates/phase-ai/src/policies/anti_self_harm.rs crates/phase-ai/src/policies crates/phase-ai/src/strategy_helpers.rs crates/engine/src/types/keywords.rs crates/engine/src/types/ability.rs 2>/dev/null
printf '%s\n' '--- Ward payment helpers ---'
rg -n -C 10 'can_pay_ward_cost|WardCounter|PlayerCounter' crates/phase-ai/src crates/engine/src | head -260
printf '%s\n' '--- focused tests mentioning counter effects ---'
rg -n -C 8 'plus_counter_is_beneficial|minus_counter_is_harmful|player_counter|Poison|ward' crates/phase-ai/src/policies/anti_self_harm.rs
printf '%s\n' '--- CLAUDE.md relevant rules ---'
rg -n -C 3 'counter|Ward|CR|typed|exhaustive|phase-ai' CLAUDE.md
printf '%s\n' '--- repository tracking and rule-file status ---'
git ls-files | rg '(^|/)(MagicCompRules\.txt|CLAUDE\.md)$|phase-ai/src/policies/anti_self_harm.rs'

Repository: phase-rs/phase

Length of output: 48199


🏁 Script executed:

#!/bin/bash
set -e
printf '%s\n' '--- Ward scoring context ---'
cat -n crates/phase-ai/src/policies/anti_self_harm.rs | sed -n '740,842p'
printf '%s\n' '--- player counter accessor ---'
cat -n crates/engine/src/types/player.rs | sed -n '45,75p;245,272p'
printf '%s\n' '--- anti-self-harm counter tests ---'
rg -n -C 18 'plus_counter_is_beneficial|minus_counter_is_harmful|ward_counter|GetPlayerCounters|PlayerCounterKind::Poison' crates/phase-ai/src/policies/anti_self_harm.rs
printf '%s\n' '--- target/cast candidate routing ---'
rg -n -C 8 'AntiSelfHarm|ChooseTarget|SelectTargets|CastSpell|score_pre_cast' crates/phase-ai/src/policies/registry.rs crates/phase-ai/src/policies/context.rs crates/phase-ai/src/policies/anti_self_harm.rs | head -240
printf '%s\n' '--- deterministic threshold probe ---'
python3 - <<'PY'
def current(count):
    return min(count / 2.0, 3.0)
for existing, incoming in ((0, 1), (9, 1), (5, 5)):
    print(f"existing={existing}, incoming={incoming}, total={existing+incoming}, current_severity={current(incoming)}")
PY

Repository: phase-rs/phase

Length of output: 35149


🌐 Web query:

Magic Comprehensive Rules poison counters ten or more player loses CR 704.5c 104.3d

💡 Result:

According to the Magic: The Gathering Comprehensive Rules, a player who has ten or more poison counters loses the game [1][2]. This is enforced as a state-based action, which means the player loses the game the next time a player would receive priority [1][2]. This rule is explicitly stated in two sections of the Comprehensive Rules: 1. Rule 104.3d: "If a player has ten or more poison counters, that player loses the game the next time a player would receive priority. (This is a state-based action. See rule 704.)" [1][2]. 2. Rule 704.5c: This rule defines the state-based action regarding poison counters [3][4]. While the specific text of 704.5c may vary slightly in presentation across editions, it functions in conjunction with 104.3d to trigger the loss of the game upon reaching the threshold [3][4]. Note that for specific variants like Two-Headed Giant, this rule is superseded by alternative rules (such as 704.6b, which sets the threshold at fifteen poison counters for a team) [3][4].

Citations:


🏁 Script executed:

#!/bin/bash
set -e
printf '%s\n' '--- policy score bands and Ward penalty ---'
rg -n -C 5 'CRITICAL_MAX|ward_cost_penalty_base|default_ward_cost_penalty_base' crates/phase-ai/src/policies crates/phase-ai/src/config.rs
printf '%s\n' '--- target scoring test helpers and nearby tests ---'
rg -n -C 12 'fn make_target_selection_ctx|fn make_mutate_target_selection_ctx|score_target_object|target.*ward|ward.*target' crates/phase-ai/src/policies/anti_self_harm.rs
printf '%s\n' '--- Ward counter engine behavior ---'
rg -n -C 8 'GetPlayerCounters|add_player_counters|player_counter\(' crates/engine/src | head -180

Repository: phase-rs/phase

Length of output: 50370


Include the payer’s current counter total in Ward severity.

ward_counter_severity scores only the incoming count. Under CR 104.3d, 9 existing poison counters plus 1 incoming counter causes a loss and must receive the strongest severity (3.0). The 5+5 case must receive the same severity instead of the current 2.5. Pass player_counter(kind) into the helper and cover both cases through target selection.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@crates/phase-ai/src/policies/anti_self_harm.rs` around lines 51 - 60, Update
ward_counter_severity to accept the payer’s current counter total and calculate
poison/rad severity from current total plus incoming count, capping it at 3.0 so
9+1 and 5+5 receive maximum severity. Update its callers to pass
player_counter(kind), and add target-selection coverage for both cases.

Source: Learnings

Comment on lines +804 to +810
// CR 702.21a + CR 104.3d: receiving poison/rad counters is
// real self-harm scaled by count (ten poison loses the
// game); experience/ticket counters are beneficial, so no
// penalty for getting them.
WardCost::GetPlayerCounters { kind, count } => {
ward_counter_severity(*kind, *count)
}

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🎯 Functional Correctness | 🟠 Major | ⚡ Quick win

Evaluate player-counter Ward costs for noncreature targets.

The new arm executes only inside the creature-only branch that starts at Line 733. An artifact, enchantment, or planeswalker with Keyword::Ward therefore bypasses both can_pay_ward_cost and the counter severity penalty. The noncreature path treats that Ward cost as free.

Move shared Ward-cost evaluation before the creature/noncreature split, or invoke it from both branches. Add a noncreature Ward target-selection regression.

As per path instructions, evaluate generalized Ward behavior instead of only the current creature case.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@crates/phase-ai/src/policies/anti_self_harm.rs` around lines 804 - 810, Make
Ward-cost evaluation apply to every target type, not only creatures: move the
shared handling around the creature/noncreature split in the Ward resolution
flow, or invoke it from both branches, so noncreature targets also run
can_pay_ward_cost and ward_counter_severity for WardCost::GetPlayerCounters. Add
a regression covering a noncreature Ward target.

Source: Path instructions

Comment on lines +825 to +827
WardCost::GetPlayerCounters { kind, count } => {
ward_counter_severity(*kind, *count)
}

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🗄️ Data Integrity & Integration | 🟠 Major | 🏗️ Heavy lift

🧩 Analysis chain

🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail
rg -n -C 8 'WardCost::Compound|GetPlayerCounters|ward_cost_to_ability_cost|can_pay_ward_cost' \
  crates/engine/src crates/phase-ai/src

Repository: phase-rs/phase

Length of output: 34248


🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail

printf '%s\n' '--- WardCost and AbilityCost definitions ---'
rg -n -C 12 'enum WardCost|Compound\(|enum AbilityCost|unless_pay|EffectCost' \
  crates/engine/src/types crates/engine/src/game

printf '%s\n' '--- Unless-payment resolution and payment dispatch ---'
rg -n -C 16 'unless_pay|AbilityCost::Compound|resolve.*cost|pay.*cost|EffectCost' \
  crates/engine/src/game crates/engine/src/types

Repository: phase-rs/phase

Length of output: 50371


🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail

printf '%s\n' '--- AbilityCost definition ---'
rg -n -A 120 -B 8 'pub enum AbilityCost|enum AbilityCost' crates/engine/src/types

printf '%s\n' '--- WardCost definition ---'
rg -n -A 45 -B 8 'pub enum WardCost|enum WardCost' crates/engine/src/types/keywords.rs

printf '%s\n' '--- Ward conversion and unless-pay construction ---'
sed -n '185,255p' crates/engine/src/game/triggers.rs
sed -n '3625,3685p' crates/engine/src/game/triggers.rs

printf '%s\n' '--- Runtime unless-pay interceptor ---'
rg -n -C 20 'unless_pay' crates/engine/src/game/effects/mod.rs crates/engine/src/game/effects.rs crates/engine/src/game

Repository: phase-rs/phase

Length of output: 50371


🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail

printf '%s\n' '--- Definition files ---'
rg -l 'pub enum AbilityCost|enum AbilityCost' crates/engine/src
rg -l 'pub enum WardCost|enum WardCost' crates/engine/src

printf '%s\n' '--- Exact definition locations ---'
rg -n -m 5 'pub enum AbilityCost|enum AbilityCost|pub enum WardCost|enum WardCost' crates/engine/src

printf '%s\n' '--- Conversion and runtime locations ---'
rg -n -m 30 'fn ward_cost_to_ability_cost|WardCost::Compound|AbilityCost::Composite|unless_pay' \
  crates/engine/src/game/triggers.rs crates/engine/src/game/effects/mod.rs crates/engine/src/game/effects.rs crates/engine/src/game

Repository: phase-rs/phase

Length of output: 45286


🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail

printf '%s\n' '--- AbilityCost variants ---'
sed -n '8380,8475p' crates/engine/src/types/ability.rs

printf '%s\n' '--- WardCost variants ---'
sed -n '520,565p' crates/engine/src/types/keywords.rs

printf '%s\n' '--- Unless-payment setup ---'
sed -n '8935,9110p' crates/engine/src/game/effects/mod.rs

printf '%s\n' '--- Unless-cost normalization ---'
sed -n '11805,11880p' crates/engine/src/game/effects/mod.rs

printf '%s\n' '--- AI compound handling ---'
sed -n '785,840p' crates/phase-ai/src/policies/anti_self_harm.rs
sed -n '736,798p' crates/phase-ai/src/policies/strategy_helpers.rs

Repository: phase-rs/phase

Length of output: 26014


🏁 Script executed:

#!/usr/bin/env bash
set -euo pipefail

python3 - <<'PY'
from pathlib import Path

triggers = Path("crates/engine/src/game/triggers.rs").read_text()
anti = Path("crates/phase-ai/src/policies/anti_self_harm.rs").read_text()
helpers = Path("crates/phase-ai/src/policies/strategy_helpers.rs").read_text()
keywords = Path("crates/engine/src/types/keywords.rs").read_text()

checks = {
    "engine compound conversion uses only first component":
        "WardCost::Compound(costs)" in triggers
        and "costs.first()" in triggers
        and "ward_cost_to_ability_cost(first)" in triggers,
    "AI affordability requires every compound component":
        "WardCost::Compound(costs) => costs" in helpers
        and ".all(|cost| can_pay_ward_cost(ctx, cost, warded))" in helpers,
    "AI severity uses fixed nested-compound fallback":
        "WardCost::Compound(_) => 2.0" in anti,
    "WardCost documents compound costs as conjoined":
        "multiple costs that must all be paid" in keywords,
}

for name, result in checks.items():
    print(f"{name}: {result}")
    assert result, name
PY

printf '%s\n' '--- Exact engine conversion ---'
sed -n '232,250p' crates/engine/src/game/triggers.rs

printf '%s\n' '--- Composite unless-payment branch ---'
sed -n '9080,9135p' crates/engine/src/game/effects/mod.rs

printf '%s\n' '--- WardCost compound construction sites ---'
rg -n -C 4 'WardCost::Compound' crates/engine/src crates/phase-ai/src

Repository: phase-rs/phase

Length of output: 8593


Preserve all compound Ward-cost components at runtime.

crates/engine/src/game/triggers.rs converts WardCost::Compound with costs.first(), so the runtime prompts and pays only the first sub-cost. This conflicts with strategy_helpers.rs, which requires every component, and with anti_self_harm.rs, which scores every component.

  • Convert compound costs recursively into AbilityCost::Composite.
  • Replace WardCost::Compound(_) => 2.0 with recursive severity scoring.
📍 Affects 2 files
  • crates/phase-ai/src/policies/anti_self_harm.rs#L825-L827 (this comment)
  • crates/phase-ai/src/policies/strategy_helpers.rs#L783-L786
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@crates/phase-ai/src/policies/anti_self_harm.rs` around lines 825 - 827, The
WardCost handling must preserve every component of compound costs. In
crates/phase-ai/src/policies/anti_self_harm.rs at lines 825-827, update the
WardCost severity logic to recursively score each component instead of assigning
WardCost::Compound a fixed value; in
crates/phase-ai/src/policies/strategy_helpers.rs at lines 783-786, ensure
compound costs are recursively converted into AbilityCost::Composite rather than
using only the first cost, and update the corresponding runtime conversion in
the triggers logic so prompts and payments include all components.

Source: Path instructions

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Parse changes introduced by this PR

✓ No card-parse changes detected.

@matthewevans matthewevans self-assigned this Jul 31, 2026

@matthewevans matthewevans left a comment

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5 verified findings block merge: the counter Ward path can accept an unpaid cost, loses compound components, and leaves material AI cases unpriced.

🔴 Blocker

[HIGH] A prevented player-counter event is accepted as a paid Ward cost. Evidence: crates/engine/src/game/engine_payment_choices.rs:1188 resolves GivePlayerCounter and reaches the successful-payment path; crates/engine/src/game/effects/player_counter.rs:53 reports ReplacementResult::Prevented as success. Why it matters: with a “players can’t get counters” replacement, choosing to pay leaves the targeting spell on the stack even though the required counters were never received. Suggested fix: give this payment path an explicit paid/failed/paused result (or extend the payment authority for this exact effect), treat prevention as failed payment, and add a Ward-plus-counter-prevention cast-pipeline regression.

[HIGH] Compound Ward can contain the new counter cost, but runtime charges only its first component. Evidence: crates/engine/src/parser/oracle_keyword.rs:686 constructs WardCost::Compound; crates/engine/src/game/triggers.rs:240 lowers only costs.first(); crates/engine/src/game/engine_payment_choices.rs:986 rejects mixed composite payments. Why it matters: a Ward such as {2}, Get five poison counters is represented as supported while a payer can satisfy only one required part. Suggested fix: either preserve this shape as unsupported or implement all-or-none sequenced composite payment including the counter component; add a compound-cost regression.

🟡 Non-blocking

[MED] Player-counter Ward is priced only for creature targets. Evidence: crates/phase-ai/src/policies/anti_self_harm.rs:733 encloses the only Ward-pricing loop at :790 in the creature branch, while the noncreature branch begins at :888 without it. Why it matters: targeting a warded artifact, enchantment, or planeswalker treats poison/rad Ward as free. Suggested fix: evaluate shared Ward pricing outside the creature split and add a noncreature target-selection regression.

[MED] Poison Ward severity ignores the payer’s existing poison total. Evidence: crates/phase-ai/src/policies/anti_self_harm.rs:55 scores only the incoming count; crates/engine/src/types/player.rs:255 exposes the live counter total. Why it matters: paying Get one poison counter at nine poison is immediately lethal but receives the smallest counter-cost penalty. Suggested fix: compute poison severity from existing plus incoming counters, keep rad semantics separate, and cover the 9+1 target-selection case.

[LOW] Counter Ward counts can wrap negative during lowering. Evidence: crates/engine/src/parser/oracle_nom/primitives.rs:24 parses a u32, while crates/engine/src/game/triggers.rs:227 casts it with as i32. Why it matters: a parsed count above i32::MAX resolves as zero and creates a free Ward payment. Suggested fix: reject or preserve as unimplemented an out-of-range count before constructing QuantityExpr::Fixed.

Recommendation: request changes. Please address the two engine-payment blockers and add discriminating regressions for counter prevention, compound payment, noncreature Ward pricing, and lethal existing-poison state before re-review.

@matthewevans matthewevans removed their assignment Jul 31, 2026
@galuis116

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CI note: the only non-green checks are the two AI gates ("Paired-seed AI gate" and "Decision-cost perf gate"), both cancelled (not failed). The cancellation is the pre-existing, seed-dependent Improvise panic tracked in #6837 � not a regression from this PR.

Evidence:

Every substantive check is green: Rust lint (fmt, clippy, parser gate), both Rust test shards, Rust (fmt/clippy/test/coverage-gate), Card data (generate/validate/coverage), Frontend, Lobby worker, WASM, and Tauri.

mergeable_state is unstable (not blocked), i.e. the failing gates are non-required. Happy to have the flaky AI gate re-run if useful; the ward-poison change itself is fully covered by the parser unit test and the two runtime regressions in serpent_society_ward_poison_6640.rs.

@galuis116
galuis116 requested a review from matthewevans July 31, 2026 19:33
@matthewevans matthewevans self-assigned this Jul 31, 2026
@matthewevans matthewevans added the bug Bug fix label Jul 31, 2026
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Changes requested — the current head is unchanged and still blocked.

Current head 5bfca06e5c5162ba24f552e1b206b641c2688c05 is the same commit reviewed in the existing changes-requested review. The previously reported payment-correctness blockers remain unresolved:

  • a prevented player-counter payment is still accepted as paid;
  • compound Ward still charges only its first component.

The current diff also still leaves the reported noncreature Ward AI path and current-poison severity gaps. The cancelled non-required AI gates do not alter this disposition; the blocking engine findings must be fixed with discriminating regressions before re-review.

See the existing detailed review: #6844 (review)

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The Serpent Society's Ward does not give the targeting opponent five poison counters

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