Add sprite origin support with preset and custom positions#18
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Add sprite origin support with preset and custom positions#18
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Co-authored-by: mikebarkmin <2592379+mikebarkmin@users.noreply.github.com>
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[WIP] Add configurable origin positions for sprites
Add sprite origin support with preset and custom positions
Dec 31, 2025
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@copilot The offset should also be visible in the debug mode. |
Co-authored-by: mikebarkmin <2592379+mikebarkmin@users.noreply.github.com>
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Added debug mode visualization in commit 1055358. When an origin offset is set, debug mode now shows:
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Sprites currently have their origin fixed at the center of their costume. This adds the ability to set the origin to one of nine preset positions or a custom offset, affecting position, rotation, and hitbox calculations.
Changes
Originenum with 10 values:TOP_LEFT,TOP_CENTER,TOP_RIGHT,CENTER_LEFT,CENTER,CENTER_RIGHT,BOTTOM_LEFT,BOTTOM_CENTER,BOTTOM_RIGHT, andCUSTOMsetOrigin(Origin origin)- preset positionsetOrigin(double x, double y)- custom offset from centergetOrigin(),getOriginX(),getOriginY()- gettersImage.draw(),Stamp.draw(), and hitbox calculation now account for origin offsetSpriteSetOrigin.java,SpriteGetOrigin.javaUsage
Preset origins calculate offset dynamically based on sprite dimensions. Custom origins store the exact offset values.
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