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GEMiniRecomp

This project contains C++ source generated from GEMini.gba and a native runner linked to the upstream GBARecomp runtime.

Build the generated source

Windows PowerShell:

.\build.ps1

macOS or Linux:

./build.sh

The build creates GEMiniRecomp.exe and stages the compiler runtime DLLs beside it. The runner verifies the ROM SHA-1 before launching. The supplied ROM is expected at ../../games/GEMini.gba relative to the project executable directory, or can be selected with the runtime's --rom option.

You must provide a legally obtained GBA BIOS. Place it at ../gbarecomp/bios/gba_bios.bin or pass its path with --bios.

The runtime and project layout follow https://github.com/mstan/MinishCapRecomp/.

About

GEMini Recomp is a native PC recompilation project for a Game Boy Advance title. This repository contains the recompilation tools, code, and supporting files needed to build and run the project. The original game ROM, GBA BIOS, and copyrighted game assets are not included. Users must provide their own legally obtained files.

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