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offyerrocker edited this page May 22, 2019 · 1 revision

About PD2-Console: PD2-Console was created and is currently developed solely by Offyerrocker. (/u/offyerrocker on reddit) PD2-Console is still in development, and I am but one Lua coder. I welcome suggestions (and bug reports, of course) but I'm sure progress will be slow.

PD2-Console is meant as a development tool for creating mods for PAYDAY 2 for PC. Although it contains (or will contain) many useful features and functions for manipulating the game, its most powerful feature will likely always remain its ability to execute code whilst live in-game. Unfortunately, I am not too familiar with editor-related things, so input is welcome.

Currently, chief among PD2-Console's main features are:

  • In-game Lua code execution: Control anything in the game with Lua, as long as you have the know-how.
  • Console Overlay: Compatible with any HUD mods. Can display text debug logs, much like how BLT's console displays log() information.
  • Customizable debug HUD: Useful for logging things that update every frame, or at least often enough that it would flood a normal debug log() console window. Can also automatically display or manipulate any information about a unit in the game so long as it's available via scripting.
  • Short commands for preset development modes: See command documentation for more information. Add-ons will be available for anyone who chooses to develop such tools.

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