I am a Computer Science student at Universitas Indonesia, using projects as coordinates for a bigger direction: understanding how AI, software systems, product thinking, business, and self-development connect toward useful intelligence.
My north star is contributing to AGI by building systems that are reliable, understandable, and actually useful for people.
- Connecting AI research, software engineering, product strategy, business, and finance into one long-term trajectory.
- Working on Klaussa.com as one active coordinate: legal AI, retrieval, agentic workflows, evaluation, and product-facing AI reliability.
- Turning coursework, competitions, and side projects into public artifacts that show how I think and build.
- Keeping a personal portfolio as a living atlas of projects, experiments, reflections, and direction.
| Area | What I am exploring |
|---|---|
| AI research | Information retrieval, speech, computer vision, reinforcement learning, evaluation |
| Software systems | Web apps, APIs, CLI tools, mobile clients, infrastructure, maintainable code |
| AI product | RAG, legal AI, document workflows, user-facing AI reliability |
| Product / project management | Scope, planning, stakeholder communication, delivery, user flows |
| Business / finance | Forecasting, market research, dashboards, operations, strategic reasoning |
| Creative software | Portfolio design, games, custom tools, interaction concepts |
Languages
AI / Data
Web / Product
Tools
| Project | Description | Focus |
|---|---|---|
| virus-outbreak-modeling-rl | Multi-city epidemic control policy modeled as an MDP and solved with reinforcement learning. | RL, MDP, policy modeling |
| exp-extend-list5 | ListT5 inference extension on BEIR with grouping, candidate caching, and retrieval-quality analysis. | IR, reranking, evaluation |
| mini-search-engine | Search engine built with indexing, compression, TF-IDF, BM25, WAND, LSI, and FAISS retrieval. | IR, search systems |
| CustomChessKell | Mini functional-programming chess engine built in Haskell with custom movement logic. | Haskell, DSL, game logic |
| GameJam | Plaguewalker, an endless runner game inspired by the Google Dino game and built with Godot 4.3. | Godot, game dev |
| marianosenduk.app | Responsive portfolio site for education, projects, skills, experience, and long-term direction. | Astro, portfolio, web |
Still exploring. Still building. Still chasing the horizon.



