fix(one_d4): delete occurrences before re-inserting in flushBatch#1145
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fix(one_d4): delete occurrences before re-inserting in flushBatch#1145
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Re-indexing a partial month would accumulate duplicate motif_occurrences rows for previously-indexed games because insertOccurrencesBatch used a plain INSERT with no conflict protection. The fix mirrors what the admin reanalyze endpoint already did correctly: delete existing occurrences for each game_url before inserting fresh ones. Adds a regression test that verifies delete-then-reinsert produces exactly one occurrence row, not two.
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| Status | Name | Latest Commit | Preview URL | Updated (UTC) |
|---|---|---|---|---|
| ✅ Deployment successful! View logs |
1d4-web | 4740992 | Commit Preview URL Branch Preview URL |
Apr 08 2026, 04:59 AM |
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Summary
motif_occurrencesrows for previously-indexed games:insertOccurrencesBatchused a plainINSERTwith no conflict protection, and theON DELETE CASCADEongame_featuresnever fired because the upsert updates the row rather than deleting itflushBatchnow callsdeleteOccurrencesByGameUrlsbeforeinsertOccurrencesBatch, mirroring what the admin/reanalyzeendpoint already did correctlyTest plan
bazel test //domains/games/apis/one_d4/...— 35/35 passdeleteOccurrencesByGameUrls_thenReinsert_doesNotDuplicateinGameFeatureDaoTestcovers the regression